Kotaku - One of my biggest problems with Dead Space 3 is that it is utterly lacking in the hallucination department. What happened to all those twisted, freaky things I witnessed in the first two titles?
Playing as Isaac got you close to zero hallucinations. You could get minor satisfaction in co-op while playing as Carver, but even then the acid trippy moments felt thin. And weak.
I've played the series now, back to back, and there isn't all that much difference between any of the games, outside of a difference in pacing.
That said, Dead Space never really came off as horror to me, being that nothing in the game was all that scary. Again, this is personal opinion. I have friends who steer away from the game in general because it is too much for them.
Honestly, I feel the game did some things better than the others, like replacing the illogical 'shop' system with a more believable crafting system. It just makes more sense.
To me, the series has always been an action game with great atmosphere. I've gotten this with every game in the series and I am happy with every release. I loved three and consider it a fantastic game,
I definitely plan on grabbing the dlc once I am ready to do my co-op playthrough.