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Enhancing PlayStation Move: Motion Control, Crowd Funding and Being Truly 1:1

The PlayStation Move’s motion tracking may be accurate, but it clearly has problems that have stifled its success. In our previous article on Playhouse Entertainment’s promising (if not wishful) DualPLAY peripheral, many of our readers expressed a specific interest in the accessory – in contrast to existing motion controlled offerings.

So, we spoke with Playhouse Entertainment’s CEO, Brett Gale, and scrutinized him on all things motion, and why you should pay attention to Playhouse’s promising potential product.

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playstationlifestyle.net
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Azfargh1230d ago

Great stuff for fps, dual analogs + free aim movement on screen! But being that bulky, would only be more tiresome to play more than 1h straight. If it´s going to be that way, better wait for Sony do something slimmer, lighter and less "lollypoppy".

playhouseent1230d ago

Hate to break it to all of you that think it's "better [to] wait for Sony to do something slimmer", but it's not coming. Coming from a licensed PS3 and now PS4 developer, this is the best it is going to get. Might as well enjoy something that exists now and is fun to use, rather than talk about waiting for something that doesn't exist and isn't going to.

Azfargh1229d ago

There is some new licensed patents of a sexier PSMOVE controller design registered this year... not that means something, but it kept my spirit high. Licensed or not, this doesn´t kept SONY away from making new designs of their products or peripherals.

kingkobra2xxx1230d ago

This looks frickin awesome!!! Exactly what i hoped move to be. They should work with Sony to make a dual play package.
Seems really immersive.