EuroGamer: "Ascension is a game of distinct halves then, each with its own rules and ambitions - as so many blockbuster video games have become. As such, it's difficult to judge as a whole. The single-player campaign is uneven and, at its best, fails to match the zenith of what's gone before - a myth growing weaker with each retelling. But the punchy multiplayer broadens the game's aspirations and its appeal in a welcome way, offering a refined competitive arena. That may have a lot more to do with contemporary fashions in competitive video gaming than ancient myths - but it offers just the embellishment that's lacking elsewhere."