A GamesBeat critic, analyst Michael Pachter, and University of Colorado researcher David Thomas all weigh in on SimCity.
This is a good use of Pachter's skills.
When you consider the perspective he's coming from, it makes sense. At this point it kinda depends on how long the server disaster lasts. Server problems for a couple of weeks after launch, those only matter to hardcore players. If the game still doesn't work right after a month or more, the broader market is gonna notice, and that's when they start getting hit in the pocketbook.
For sure. I wonder if the casual market gets wind of all this negativity, too. We all know about the server issues, but maybe the average casual consumer never hears about it.
All the online trouble really sucks, because the game is really good if you can get it to work.
This is a great one to do a Threeview for.
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