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Metal Gear Rising: Revengeance Review | Saving Content

Excerpt: "Revengeance uses a scoring system similar to that of games like Devil May Cry or Platinum’s own Bayonetta, rating your performance based on attacks and damage taken. Unlike other games I’ve played with these similar systems, Revengeance definitely had me coming back for more; attempting higher scores even at different difficulties. There is just something so satisfying about the combat that made it neither repetitive or boring. This ends up making repeated play-throughs addicting and covers up the fact that the campaign can be beaten at around the six to eight hour mark on your first run."

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