Ken Levine is no doubt a busy man. Lucky for us he’s a hard-working busy man, and so found time to talk to a room full of strangers about his latest title, Bioshock Infinite.
When one of the people behind two of the greatest first-person games wants to talk about design, story and their latest work, it’s time to take note and listen-up.
Levine wasn’t always focused on games. Starting off his writing career early, he wrote plays and even got a break in the movies. Well, nearly.
When the script he was working on didn’t pan out, he soon found himself not needed by the film industry and so ended Levine’s short career in the motion picture world.
Being a life-long fan of games, it was sheer luck that he responded to an advert in a now defunct publication. Once in the games industry it all seemed to fall into place for Mr Levine. Working on the original Thief game, setting-up Irrational Games, making System Shock 2 and then Bioshock. Not too shabby at all.