"It's difficult to get an unbiased view on piracy. People who download content illegally are either thieves or are paving the way for a more consumer-friendly tomorrow; publishers are either protecting their intellectual property or are pushing honest gamers to jump through hoops in order to enjoy their purchase (often when pirates get access without any issue). Sometimes the line between the two options blurs and all the statements end up being true. This has come further into light thanks to EA's SimCity, which boasts a need for an always-on connection and which has spent its first week of release at times completely unplayable.
We've all been told that piracy is stealing, that each game pirated is a meal out of a developer's baby's mouth. Many of us have believed it. Many of us have defended it. What if we were wrong?"