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Innovation, The True Goal Of Next Gen Games

GamerFitNation's Gregory Laporte writes about the true goal of all next generation games. The goal to innovate and create new experiences.

"Innovation, we hear about it all the time. What exactly does this mean though? Innovation is the key idea of creating a title or new gaming experience that has never been seen before. There have been many innovative titles and experiences that we have seen. Products and games such as the Wii U, Xbox live, Wii Remote and Kinect are all products/services that have been proven to be innovative."

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lilbroRx1719d ago

Games don't have goals. They are inanimate objects.

Developers and companies have goals. So far, only 1 of them has shown "innovation" to be their "goal", and I do not consider time based increase in specs to be innovation. Not unless its a completely custom built chip that does something that has never before been capable. Its been over a decade since that has happened, though.

I wonder why this article tags only the PS3, 360 and the Wii U? 1 or 2 of those things does not belong with the other.

CouldHaveYelledUiiW1719d ago (Edited 1719d ago )

Whoa!

I thought games had the goal of training us to be super-soldiers for the Illuminati?

@lilbroRx

Sony and Microsoft have mostly adopted Nintendo's Innovations.
A significant Innovation this year has been consoles adopting the Ram heavy PC architecture.
But Once Again Nintendo lead the way in this and PS4 & 720(?) followed.

BUT I know what you're getting at the WiiU Gamepad and the Streaming Method is pretty Innovative.
I can't wait to see what the 1st and 2nd Party do with it. (3rd Parties can do some innovative stuff too but...)

(The only thing I don't know about is Kinect 2. That might bring something new from Microsoft.)