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10 Things Videogames Learned from D&D

In honor of Gary Gygax - who passed away Tuesday, March 4, 2008 - Games Radar would like to reflect on the profound influence Dungeons & Dragons has exerted on videogames. Dungeons & Dragons' elaborate yet elegant game system is the bedrock upon which all modern videogames are built.

Most of the gaming paradigms people know and love were forged on the anvil of TSR's Dungeons & Dragons in 1974. So-called "RPG elements" have infiltrated every genre under the sun from shooters to platformers to racing games. Each incorporate systems that are based on the design of the dice-based Dungeons & Dragons tabletop role-playing game. Tired videogame genres routinely turn to Dungeons & Dragons and its role-playing design aesthetics when they need a shot in the arm.

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Karebear3339d ago (Edited 3339d ago )

No matter what it is you've killed, cut off its head put a stake through its heart, stuff the mouth with garlic and burn the body. If you have acid, pour it over the bones.

If you have nukes, nuke the planet from orbit, its the only way to be sure. :D

Ok just kidding about the last one, bur the first part works wonders for messing up a DM's plans of the "near dead villain returning to ruin the day".

caffman3339d ago

who finally rolled a 1 on his D20

StarieMichie3339d ago

Thank you Mr. Gygax for all that you gave us. You are missed.

truncheon3339d ago

D&D = formative part of my youth. I love how Gygax beefed about the label "RPG" being applied to video games. He thought they should be called C-RPGs (c for computer, natch).