Gamedaily writes: Maybe there's a reason that game companies don't produce first-person-based role-playing games.
Dragon Quest Swords: The Masked Queen and the Tower of Mirrors is Square Enix's first attempt at creating something for Nintendo Wii-owning RPG fanatics, a first-person quest with gameplay that takes advantage of the remote controller. However, its technical savvy is also its ultimate undoing – there just isn't enough substance in the gameplay to give this quest a recommendation.
What's surprising about Dragon Quest Swords is that the gameplay is almost as lifeless as the story. You'll spend a majority of the time performing backward and forward movement through dungeons, only to stop occasionally to engage in slashing battle against enemies such as golems and slimes. Combat couldn't be any simpler. You merely wave the Wii remote in certain directions when enemies get close, and they're cut down to size. There are specific attacks here, but the game just doesn't read them that well. As a result, you'll spend a large amount of time simply waving it back and forth until they're dead. Once in a while, you can use a shield by pressing the A button to deflect an incoming attack, but they telegraph so clearly that even a doofus can see them coming.