Gameplayer writes: Gameplayer spoke to Field Plus' game directors Daisuke Fukugawa and Takehiro Kaminagayoshi about their project Lost Odyssey and developing for the Xbox 360.
Gameplayer: You've said that you're very proud of your product after four years of development. Has the title changed much from the original concept in those four years?
Field Plus: Actually, the title has changed little. In terms of capacity, there is no evolution.
GP: The Immortal/Mortal storyline is very interesting. Why is it such an integral part of the game?
FP: It's about the search for identity. These men and women, these immortals, have lost their memories come the start of the game and must slowly retrieve them. You follow the process of them regaining their memory. In this process, the mortal characters accompany the immortals, but it is really the immortals' story – such as Aspen, who is over seventy years old. These few mortal characters, their interactions with the immortals, will shape the uncovering of the immortals' memories.