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Submitted by -Mezzo- 1060d ago | article

The Walking Dead and the art of providing no 'good' choice

GamaSutra - Telltale Games' The Walking Dead was one of the biggest video game releases of 2012, picking up multiple awards and receiving huge critical acclaim. But at one point in its development cycle, the game was in danger of falling into the traps that "old Telltale" games did. (PC, PS3, The Walking Dead: Episode 1 "A New Day", Xbox 360)

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