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SimCity: There are No Winners Here

Who are the people that this fiasco ultimately hurts the most? The designers, the developers, programmers, artists, sound engineers, testers, and the countless people involved with actually bringing the game to life. The people who put their blood, sweat, and tears into the game and worked countless hours over many years to deliver a really unique and compelling game.

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2pacalypsenow1741d ago

Ea won because people will still buy the game and more of EA games

brish1741d ago

I won because I didn't buy SimCity so I never had any problems with their DRM!

pompombrum1741d ago

People who don't like always online DRM are the winners because these last 5 or so days have been nothing but terrible PR for EA and will definitely make some people (not EA though) think twice before going this route in the future.

Viper71741d ago

Somehow I doubt this.

EA and the others will probably see the launch as failure not because of always online DRM but because of technical difficulties.

It's pretty sad as always online DRM doesn't really benefit the customer in any way. It's purely a dog collar for the consumers to chaining us to play the way they want to.

If someone want's to mess around offline in let's say world of Warcraft. There's really no reason from customers perspective to disallow them.

As for Sim City, it's yet another game which should let players run their own servers along few official ones. With decent mod support this could have increased the games longevity exponentially. But no, that would make EA lose some control over the game and people might be less likely to buy DLC.

1741d ago
mistertwoturbo1741d ago

Let's hope for all our sakes, companies use "SimCity" as an example of how always-online DRM is more hurtful to the consumers and themselves.