Dealspwn writes: Recent news has seen gamers lash out over the launch fiasco surrounding EA’s latest SimCity title. The game requires an always-on internet connection, which meant it broke as soon as it went live as thousands of enthusiastic gamers tried to play at once.
This happened days after Crytek CEO, Cervat Yerli, said, “I think the notion of a single-player experience has to go away.” Instead, he believes there should be more integration with the online world with “online single-player.” So, while keen to plug his upcoming online game, Warface, he’s stupidly kicked his other game -Crysis 3- in the stones. Guess we know why Crysis 2 and 3’s single-player modes can only muster a rental recommendation then.
It shouldn’t surprise you that here at Dealspwn we still think that single player games have a huge part to play in gaming. Yes, titles like Warface and Bungie’s Destiny look set to do great things with online multiplayer. However, as EA have shown recently, internet technology, server competence, a bewildering capacity to underestimate traffic and an astonishing amount of shortsightedness are constant reminders that developers and publishers simply aren’t ready.