Submitted by Entertainment_Fuse 940d ago | podcast

Digital High: Interview with Splinter Cell Blacklist Community Developer Zach Cooper

This week we here at Entertainment Fuse are joined by special guest Zach Cooper, who's the Community Developer for Splinter Cell Blacklist! We discuss the new features of the game, changes in the voice actor for Sam Fisher, and other new additions to the campaign as well as a little on co-op and spies vs. mercs. (PC, PS3, Tom Clancy's Splinter Cell: Blacklist, Wii U, Xbox 360)

CyBzii   940d ago | Spam
RTheRebel  +   940d ago
This game is not Splinter Cell. Also, removing Michael Ironside thats a big No-No
webley  +   938d ago
How do you know it's not splinter cell? I assume you've played it? or maybe you're just one of those bitter gamers who hates game evolution. Conviction forced gamers towards action true, but the makers of this game have stated that this will be accessible to all types of stealth gamer. The "This is not..." brigade are getting tiresome.
RTheRebel  +   938d ago
Change is good, but when you favor generic action in a game like Splinter Cell which is primarly a STEALTH game; Now that ticks me off.
Stealth Genre relies on Tension, not shooting a group a people with a Assault Rifle ;)
webley  +   937d ago
You have missed my point entirely, which I expected to be honest, given your original post. There is actually a spectrum of gameplay options that are on offer here. The Assault rifle route has been shown to attract interest to the product, but this IS an OPTION. Games evolve to suit all tastes, deal with it.
Entertainment_Fuse  +   932d ago
Zach DOES mention that there this two ways you can play this game. He also says that there is a Classic, Hardcore mode, just for you, where it is all about Stealth and it's not an option whether you want to Assault or Stealth mode a part keeping the Splinter Cell roots/foundation there.

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