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Why SimCity failed and what game developers should learn from it

TGBuzz: We all know that EA’s SimCity’s launch was a failure for all intents and purposes, but where did things go wrong? And what should game developers and publishers learn from EA’s major mistakes?

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Baka-akaB1207d ago

Where is Cliffy B to defend EA now ?

cyguration1207d ago

Oh that's right...

I thought he said something to the effect of why Valve doesn't get hated on as much as EA.

When was the last time Valve screwed gamers over the way EA screwed gamers over with SimCity?

DwightOwen1207d ago

PUBLISHERS need to FUCK OFF and let the developers make their game and stop punishing paying consumers. This "free game" bullshit is an insult. I want my money back. Free-to-play games have more content than this App Store wannabe game.

KrisButtar1207d ago

"With the way that the game works, we offload a significant amount of the calculations to our servers so that the computations are off the local PCs and are moved into the cloud. It wouldn’t be possible to make the game offline without a significant amount of engineering work by our team"

quote from lucy bradshaw is all BS because there are pirated versions already with cracks and the game works offline, so which one is truth?

GiantFriendlyCrab1207d ago (Edited 1207d ago )

somebody has already made cracks

RE_L_MAYER1207d ago

Ea got sacked for having online mode only....playstation is back to their drawing boards

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