IGN - Here we are then, at the real end of the Mass Effect saga. Appropriately, Citadel isn't about saving the galaxy, but about saying goodbye – goodbye to Commander Shepard, to the Normandy, and to Mass Effect as we know it. It doesn't change anything about how the trilogy ended, or make any fresh apologies for it. Nor does it offer hints on its future or change the present. Instead, it seizes the chance to do what most big games can only dream of doing – to have one last hurrah to celebrate everything that made the series great.