Maxis may have the hardest job in game design there is.
Managing the expectations of thousands of armchair city planners is something even municipal councils regularly fail to achieve; little wonder then that Electronic Arts’ subsidiary is feeling the heat with its latest release.
Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.
The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”
EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.
Hmmm, so you actually managed to play it?