Blizzard was stupid enough for losing DOTA, I'm sure is not going to screw up with one of the only games that sells millions. Only Warcraft and Starcraft II and keeping Blizzard alive.
SC2 has a strong fanbase And in South Korea, it's even like a religion to those pro gamers, a sport. The same can't be said for other games or in this case, other RTS. So, just because SC2 isn't becoming F2P any time soon, shouldn't be the sole reason others not embracing the F2P model. The others may pose a more realistic competition to the dominance of SC2 if they go F2P
I loved the original game because A) they were fun, and B) had really interesting stories.
SC2 is still fun, but the writing is awful. It's really pathetic how transparent Blizzard is with the artificiality of dividing a single game into thirds. The plot of SC(1/3)2 was to turn Kerrigan human; the plot of SC(2/3)2 is to turn Kerrigan (more?) Zerg. This means that the end of HotS will put things back the way they were at the beginning of WoL (with only the addition of moronic Warcraft-esque magic & prophecy).
Maybe by the time SC(3/3)2 rolls around we'll finally see a sequel to Brood War... but after WoL, goddamn are my expectations low.
Only Warcraft and Starcraft II and keeping Blizzard alive.
Only !!!!... that's quite a only !!!
Just World of Warcraft makes millions and millions every month.
They have other IP's that make quite a lot of €€€. Warcraft (RTS), Diablo, StarCraft among other older IP's (that they can remake).
And in South Korea, it's even like a religion to those pro gamers, a sport. The same can't be said for other games or in this case, other RTS. So, just because SC2 isn't becoming F2P any time soon, shouldn't be the sole reason others not embracing the F2P model. The others may pose a more realistic competition to the dominance of SC2 if they go F2P
I loved the original game because A) they were fun, and B) had really interesting stories.
SC2 is still fun, but the writing is awful. It's really pathetic how transparent Blizzard is with the artificiality of dividing a single game into thirds. The plot of SC(1/3)2 was to turn Kerrigan human; the plot of SC(2/3)2 is to turn Kerrigan (more?) Zerg. This means that the end of HotS will put things back the way they were at the beginning of WoL (with only the addition of moronic Warcraft-esque magic & prophecy).
Maybe by the time SC(3/3)2 rolls around we'll finally see a sequel to Brood War... but after WoL, goddamn are my expectations low.