60°
Submitted by GodisaGeek 910d ago | article

RePlayed: Mirror's Edge

GodisaGeek: "Imagine how boring games and movies and literature would be if the concept of the dystopian future had never been developed, if we were allowed to believe that the future could be anything other than a high-tech Hell designed to constrain our creativity, hamstring our freedom and suppress our humanity. You only have to read Philip K. Dick or Orson Wells (or, if you like, watch the movies based on so many of their works) to become pretty depressed about the possibilities of tomorrow’s world." (Mirror's Edge, PC, PS3, Xbox 360)

JebusF  +   910d ago
Absolutely adored this game, so this articlce makes me happy, but also sad :'-(
Hufandpuf  +   910d ago
Love this game and plan on buying it again. I only played it on an SD TV and I want to experience it on an HD screen
Sketchy_Galore  +   910d ago
Damn time goes too fast, those screenshots actually made me feel nostalgic. This game may have had some rough edges (as anything that dares to try something new will) but what a unique experience it was, from the beautiful bright shimmering city to the clean crystalline music. This game will stick in my memory as one of the truly standout experiences of this generation. In fact, I'm definitely digging out the disc tomorrow night.
MastaPiff  +   910d ago
EA/DICE, where in the hell is Mirror's Edge 2!? Word is you're working on it... SHOW US SOMETHING ALREADY!!!
Fluke_Skywalker  +   910d ago
I loved the original and in a way I don't actually want a sequel. The first game was brilliant and any sequel would only be made into a generic fps with microtransactions knowing EA.
I would love to see another one but at the same time I don't think they could make a worthy sequel now.
Hydralysk  +   909d ago
I don't really get the adoration ME seems to get. It's combat was unnecessary, climbing up pipes and shimmying on ledges was annoying as hell in first person, the story was bland and didn't really go anywhere.

Don' get me wrong the game did a lot of things right, the artstyle was awesome, a female protagonist that didn't need to wear skimpy clothing, and the free running parkour elements were awesome with you able to build up speed and chain together a couple of acrobatics stunts. It was a tentative first step however, it was clearly still experiencing it's growing pains, as can be seen by the mandatory fight scenes and gunplay that I can only imagine was there because EA didn't think a game without SOME shooting would sell.

Mirror's Edge had a lot of neat concepts, but it's execution was flawed. Future game could've been refined, but the first game wasn't a masterpiece by any stretch. It's just a shame it didn't sell well enough for the planned trilogy, and that's when CoD4 became big so DICE was immediately taken off this creative experiment to make a Battlefield game EA could use to compete with Activision's CoD.
#5 (Edited 909d ago ) | Agree(1) | Disagree(1) | Report | Reply
Tyre  +   909d ago
Still one of my favorite games this gen. Simply a work of art. Loved it from the start:
The Music/
Atmosphere/
Level Design/
Gameplay/
Use of Textures/
Colors/
Scene Lightning/
Voice Actors/
Characters/
Story.
joqqy  +   909d ago
Agree, this game was art on steroids on so many fronts. Miss it.

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Super Mario Maker Review - Gnarcade

10m ago - Our friend Brodie tries to fill Miyamoto's shoes in Super Mario Maker for Wii U, a must-have addi... | Wii U
30°

Counter-Strike Champ Makes Cheating Teammate's Life A Living Hell

10m ago - Kotaku: "Lets say you’re playing a video game and you encounter a teammate who is very obviously... | PC
Ad

Top 5 Games To Play in September

Now - August was a great month with many good games. Let's see if this month's game releases can deliver the same amount of excitement... | Promoted post
20°

Hitman Agent 47 Game Interview

10m ago - Hip Hop Gamer speakes with Hitman developer about the upcoming game. | PC
20°

9 Times Developers Screwed the Console Manufacturers

10m ago - Carl Williams writes, "It has not always been all happy and go lucky days in video games. No, ba... | Retro
30°

Metal Gear Solid's least safe-for-work moments

11m ago - GR: "Hideo Kojima is many things: ingenious game developer, enigmatic personality, avid film b... | PC