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Submitted by GodisaGeek 750d ago | interview

Interview: The Walking Dead: Survival Instinct’s Principal FX Artist Glenn Gamble

GodisaGeek: "Taking this license and bringing something new and exciting to the table is the difficult task that the studio behind Ghostbusters: The Video Game and Kinect Star Wars has taken on. The Walking Dead: Survival Instinct will be released at the tail-end of this month and there are many fans of the license that have questions about Terminal Reality’s effort. Thankfully, the studio’s principal FX artist and system designer Glenn Gamble was happy enough to answer some of my questions. Gamble made it clear that “nothing is off-limits”." (PS3, The Walking Dead: Survival Instinct, Xbox 360)

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