40°
Submitted by GodisaGeek 750d ago | interview

Interview: The Walking Dead: Survival Instinct’s Principal FX Artist Glenn Gamble

GodisaGeek: "Taking this license and bringing something new and exciting to the table is the difficult task that the studio behind Ghostbusters: The Video Game and Kinect Star Wars has taken on. The Walking Dead: Survival Instinct will be released at the tail-end of this month and there are many fans of the license that have questions about Terminal Reality’s effort. Thankfully, the studio’s principal FX artist and system designer Glenn Gamble was happy enough to answer some of my questions. Gamble made it clear that “nothing is off-limits”." (PS3, The Walking Dead: Survival Instinct, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

The Order 1886: Early Dev Footage Shows Game Running at 30+ FPS, Details the Evolution of VFX

4m ago - GearNuke :"The Order 1886 is without a doubt, one of the most gorgeous looking game on current ge... | PS4
30°

Unboxing the Thrustmaster TM Leather 28 GT wheel rim add-on

15m ago - VVV: "The Thrustmaster T300 is an irrefutably sublime wheel that no avid racing game fan should b... | PC
Ad

See what games are coming out in 2015

Now - Visit our release calendar to see what games are coming out in 2015. | Promoted post
40°

Star Wars: Battlefront: Pre-Order And Tons of New Details Will Be Revealed Soon

23m ago - GamingBolt:"I’m guessing that if you’re a fan of Star Wars and the Star Wars Battlefront series o... | PC
30°

Game Of Thrones Episode 3: The Sword In The Darkness (2015) Review | FilmGamesEtc

28m ago - FilmGamesEtc - "With Episode 3 of Telltale’s Game of Thrones series, we officially reached the mi... | PC
30°

Bloodborne Review - PS4's First Killer App | Gamechup

29m ago - Bloodborne is one of the best games ever made. | PS4