40°
Submitted by GodisaGeek 648d ago | interview

Interview: The Walking Dead: Survival Instinct’s Principal FX Artist Glenn Gamble

GodisaGeek: "Taking this license and bringing something new and exciting to the table is the difficult task that the studio behind Ghostbusters: The Video Game and Kinect Star Wars has taken on. The Walking Dead: Survival Instinct will be released at the tail-end of this month and there are many fans of the license that have questions about Terminal Reality’s effort. Thankfully, the studio’s principal FX artist and system designer Glenn Gamble was happy enough to answer some of my questions. Gamble made it clear that “nothing is off-limits”." (PS3, The Walking Dead: Survival Instinct, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

Review: Flyhunter Origins – Cheap Cheerful Fun For The Younger Gamer [XLC Gaming Network]

5m ago - XLC Gaming Network writes:- Last month we brought you an interview with Steel Wool Games, the tea... | PC

The Crew Review - Open World Dream | PSU

5m ago - PSU: "The Crew is a massive open-world racer that offers up the entirety of the USA to explore i... | PC
40°

The Crew Review - XBA

29m ago - XBA: " Ambition and Ubisoft go hand in hand. If there’s a game developer and publisher unit out... | PC
30°

The Crew review - GamesRadar

29m ago - GR: "I've just got back from a two-week road trip around America, and boy, have I done a lot of... | PC
Ad

Win a PS4!!

Now - Join us on Filmwatch to find out how you can win a free PS4 this holiday season! | Promoted post
30°

Jetpack Joyride Deluxe Review (Video Chums)

34m ago - Review for Jetpack Joyride Deluxe on PlayStation 3 and PlayStation Vita. Do fries go with that st... | PS3