It takes six hours before the God of War: Ascension singleplayer gets excited. Way too long, but the spectaculair ending makes up a lot. Still, this is the weakest God of War until now. It seems the typical God of War-formula has been saved for the multiplayer, which is suprisingly good. The fightingsystem is well balanced and every maps houses at least one typical God of War-suprise. Ascension is therefore a bit like Pandora's Box, with some unfortunate choices on top, but with hope on the bottom.