Popular franchises like Tomb Raider and Devil May Cry have recently opted for reboots, starting each series over from square one with new (but familiar) stories and gameplay mechanics. Many have called for the Legend of Zelda series to do the same, but when you step back and take a good look at the series it becomes apparent that rebooting is not the answer to Zelda‘s problems.
So you could just do a sequel and make it thematically different. I'm still waiting for a Zelda game with a female Link for example. I think that would be cool.
(Most) Everyone wants the Doctor to show up in a less traditional form at least once-
It wouldn't bother me if they changed Link-
In fact, I am imagining a cool opening animation where the villagers are looking for the hero amongst the young men.
Only to find all signs point to a girl.
Could even have a Groose-like hero that looks exactly like a traditional Link.
Maybe the reason could be that the Goddess has to hide the Hero even more carefully, so she reincarnates Link as girl/ woman.
Or maybe this Link has to train with the Gerudo in the desert.
Anyway, I'll play it either way.
Samus is one of my favorite video game PEOPLE.
PS Great Art. I agree, no reboot needed.
where a new Link is forced to run around in the game worlds and styles of other links in order to preserve Space Time.
Anyway...
1) I would like to see them bring in more back the Majora's Mask dynamics.
I would love to see characters that have complex moment pattern across the world and in towns. Not just time or accomplishment based appearances-
Maybe you will have to use the gamepad to draw know their usual routes during certain times of day.
2) Z2's RPG
3) Z:SS Silent Realm Puzzles & Weapon Upgrade...
>>>But for now I am satisfied with their renewed aim to make the dungeons accessible out of sequence.
This. I want it.
they did it with Mario and donkey kong.
what about Zelda, what about a pokemon game for the wii u that's like every gb/gbc/gba/ds release minus black/white?
what about a new contra game just like the snes version but for the wii u, where's double dragon and battletoads?
since Nintendo doesn't care the least about graphics, at least bring us some revamped classics with a new story/game...
Wii U has HD visuals...might as well use them.
I'm sure a lot of older Nintendo fans, like myself, would gladly go back to owning a Nintendo if they did things like this.
1. That cell shaded bs that people call Wind Waker is, according to many, one of the best looking games of all time.
2. They did it with Mario and Donkey Kong, sure. But none of the New Super Mario games, that play so similarly as the old Mario games, have been as well rated as Mario 64, Mario Sunshine, Mario Galaxy 1 & 2 or Mario 3D Land... as in, the games that shake up the formula.
3. About Zelda... uh. What about it? The series has been pretty well rated so far, so Nintendo doesn't "need" to do any of what you said. Admiteddly, it would be nice if they made something more akin to Link to the Past, but that would probably be a better fit for the 3DS rather than Wii U.
4. New Contra game, Battletoads, Double Dragon... what? None of these are Nintendo properties.
5. Nintendo doesn't care about graphics: see the Mario Galaxy games, Donkey Kong Country Returns, Metroid Prime games and yes, Metroid Other M, and Xenoblade Chronicles, not to mention about every Zelda game ever. All games with high production values and a lot of care in the technical and art direction aspects. Now imagine what Nintendo will do now that they have a proper HD console.
Bubbled down for trolling.
The story was good and did some new things, but a lot of it was references to things that other games have talked about as past events. Fun for longtime fans, but nothing new really.
I have said that SS is my 1 or 2 favorite Zelda.
I liked the story so much that I would even love to play an direct sequel of the game. Picking up where the last one started.
But I know everyone has their own favorites.
Lots of people hated the motion controls and I did too-
Until
-I beat Ghirahim. Actually, I really hated motion controls during that fight- I blamed everything on the Wii-mote.
But
later esp. during the Lightening Challenge Boss Battles I realized how much better I had gotten. It took me 10 minutes or more to beat Ghirahim the 1st time (may have even died do to impatience) but later I was killing him in a minute to 2 minutes if not less.
Anyway, SS was near perfect to me- I could think of things they could improve but it would more than likely be along the lines of more land more adventure and more bomb-bowling.