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Submitted by timbow1982 531d ago | opinion piece

Gaming Fail - Final Fantasy XIII

In the latest article in his Gaming Fail series, Paul looks at the much debated Final Fantasy XIII (Final Fantasy XIII, PC, PS3, Xbox 360)

Ksar  +   530d ago
Loved it.

http://www.destructoid.com/...

Rendez-vous dans five years, you'll see.
#1 (Edited 530d ago ) | Agree(4) | Disagree(4) | Report | Reply
Capt-FuzzyPants  +   530d ago
I agree with most of those points in that article. Sure, it's not the best FF game. But the characters get better toward the end, the world opens up a lot, the music is one of the best OSTs in the series (not THE best, but good), and the ending was very satisfying.

Critically, it did very well. It got positive reviews for the most part. The reason there is so much controversey is because the people who did hate it bring it up all the time. And the people that liked the game don't defend it or want to argue over it as much as the people who hate it do.
josephayal  +   530d ago
Final Fantasy XIII is the best game in the series to date
KujaSephiroth  +   530d ago
Best episode since FFX.

FFXIII is a phenomenal RPG and a technical milestone for the series.
Nerdmaster  +   530d ago
Since X? You mean... comparing to XI (a mmorpg) and FFXII? Then yes, XIII is the best one since X. But it doesn't mean much, does it?
Number-Nine  +   530d ago
i understand that this game disappointed a lot of people, but ff13 was truly a great game. you just need to disconnect the name and learn to appreciate this fantastic jrpg.
TuxedoMoon  +   530d ago
FF13 was a mess of a game. Right from the get go, you don't understand what's going on with the plot and even if you read their book thing, you'll have a hard time caring about what's going on with these character. The only good that came from this game was the battle system (which was thankfully fixed in FF13-2).
Lovable  +   530d ago
"Right from the get go, you don't understand what's going on with the plot and even if you read their book thing, you'll have a hard time caring about what's going on with these character."

Of course, cause they'll reveal EVERYTHING right from the get go right? You didn't understand the story after playing it? It's not the problem of the game, your comprehension skill is just lacking.
TuxedoMoon  +   530d ago
That's just how much of a mess this game was. I had no problems with past FF games understanding and caring about the characters presented before me. Most of The characters were annoying. The only competent character out of the bunch was Sazh and Fang.
Hicken  +   530d ago
First off, you're not supposed to understand everything that's going on with the plot. Hell, even the people involved don't understand it all, because they've just been tossed into something bigger than they could have imagined. That's what the flashbacks and such are for: to fill you in on what's going on, provide motivation for each of the characters, and so on. I didn't even NEED to read the additional info to understand what was going on.

Caring about the characters comes directly from this first part. The flashbacks give you their motivations- rescuing a sister/fiancee, trying to free a child, revenge for a loved one's death, etc- and flesh out their personalities. Sazh is one of my favorite characters in recent gaming history, and despite the hatred she gets even from people that LIKE the game, I still like Vanille quite a bit.

Third, how can you say the battle system was the only good thing, then say it was "fixed" in the next game? It was hardly "broken" in the first place, and I was frankly disappointed by the lack of HUMAN party members in XIII-2. For all the disgust the Auto-battle function received, it was an OPTION, and not one you could rely on once your characters had access to more than one role.

Meh, whatever. People who still don't get it are gonna keep complaining about the same things.
Arknight  +   530d ago
The game might have been considered "ok" if it was a standalone title, but it was nothing compared to the epic Final Fantasies of the past. It's pretty sad when a Super Nintendo game has more locations, characters, items, spells, summons, theme songs, and optional sidequests. Heck, it would have been nice to just have some sort of continuous world, instead, of Super Mario-style, unlinked "levels".

The game was just walk down a corridor, fight, watch cinematic, repeat. The original 4 Warriors of Light would be ashamed to admit that it was in the same series they began on the NES (which hilariously is also more complex then XIII).

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