Boss Dungeon's Andrew "Andy" Deavin explains just why DRM is terrible for the consumer and only serves to benefit publishers.
I feel like I should comment on this submission simply because of the pic :)
On topic, I don't mind DRM as long as it's not too invasive, which is none of it.
Except by its general nature it can only be invasive. Even more so in the case of single player games. No one should be buying titles with this on it. At all. That's the only way companies will get the message not to do it. Hell, EA or some 2nd party online service has already shown what this will lead to: not being able to play any games you've bought from one particular company because they've decided to suspend or ban your account. With the only worse to next thing being is having to pay additional fees to maintain servers for a title you spent full retail for. Edit: FFS, aren't PC gamers spending $60, the same for physical console titles, off of Steam when once upon a time they were $10 less? And that's with excessive packaging.
I'd rather spend a day with Zoidberg than buy a game with such DRM.
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