Blizzard Entertainment has a rep like few others in the games industry. Much-loved for its quality releases and its 'when it's done' ethic, the company is riding higher than ever at the moment, thanks to the incredible success of World of Warcraft (ten million subscribers and counting). And with Starcraft 2 on the way there's little doubt that Blizzard is one of the game development studios of the moment. But what's it like working at Blizzard? What's it like inside those walls? And what is the team cooking up for the new Sunwell Isle patch? IGN caught up with Julian Morris, an Aussie ex-pat working as an exterior level designer on World of Warcraft to find out. Brand new screens included!