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Metal Gear Rising: Revengeance – Geimaku Review

Ever since its initial concept, Rising promised Metal Gear fans a 180 on the series’ traditional formula: the careful exploration of your surroundings and silent approach to enemies would change to a fast and noisy combat with a focus on slicing things up. Kojima Productions took a lot of time to work around the concept, but the game started to fade into oblivion and was seemingly doomed.

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