2005 – 2013, or the seventh generation of gaming (let’s call it that), was certainly fun but it will probably not be remembered for its’ lack of disappointments. Plenty of releases did not live up to expectations, and others never happened at all. I bet that nobody is as bothered by this fact as the developers themselves. After all, they spent years of their lives working on something that either sucks or will never see the light of day. I feel for them, too, because they can’t always help things, but there are some instances where they need to be called out, and that’s when they completely over-promise and under-deliver. So, let’s do just that, by listing the seven biggest broken promises of this particular period in gaming.