"When the Wii U system was first announced there were a few game franchises that really stuck out as something that would suit the new Nintendo box well. One of those was definitely going to be the popular franchise known as Scribblenauts. The Wii U Gamepad would provide an obvious and easy way to enter text into the game quickly, and with Scribblenauts being so text heavy, it seemed like a no-brainer. Warner Brothers agreed and Scribblenauts Unlimited has hit the system. In many ways the game has translated well to TV based gameplay, and in general, the problems and disappointments can be related to the game and its design rather than it being now on a TV-based system.", writes Vooks.