In Uncharted we are presented with Nathan Drake, a contemporary, happy go lucky adventurer cut from the same cloth as Indiana Jones. He’s a man that rubs shoulders with a lot of morally questionable characters, including, at times, his own surrogate father, Sully. Despite the gray area he inhabits on the ethical spectrum, he’s a man that cares, a man that is capable of love, kindness and doing the right thing. That’s the story we get anyway, and that’s the story that reliably plays out in cut scenes as Drake struggles to protect his friends, his romantic interest, and even just the sanctity of a cursed tomb or some other archaeological site.
Problem is we find the criticisers of video games are unwilling to try and understand the difference on what isn't and is too violent in games and draw up the comparison with movies, thinking it shows that they have complete knowledge on what they're talking about.
Obviously this isn't one of those articles but these games aren't exactly the go to games for pure violence or to prove games are too violent.
Man... You know, I just read a story about a guy who got his head lopped off in a car accident that killed 6 others. Who would have thought people die like that. I mean I'd have thought they'd just, respawn.
Both are strolling through some jungle tomb looking for the same artifact when they happen upon each other.
Nathan: Hey, Who the Hell are you, and on second thought, why haven't I ever met you before.
Lara( in her British voice) : I'm Lara, Lara Croft.
Nathan: You mean Lara Croft, the billionair famed explorer and relic hunter. Oh, wanna meet me down at the local tavern in say one hour for a drink? I just have one small thing I have to do first.
Lara: Don't you think you should tell me your name first. I don't even know you.
Nathan: Oh yeah, I'm Nathan Drake. Treasure hunting extraordinaire.
Lara: Never heard of ya Mr. Drake. Now if you'll excuse me, I have a relic to get. I think I'll skip the drink, but you go on ahead.
The author acts like Spec Ops is more real, while a good game, its more close to the CoD's then TR and UC is. While Spec Ops conveys a sense of morality, its in the cutscenes only. The character in Spec Ops is a soldier and conveys no remorse for the kills he makes during the course of the game.
Games like TR and UC tell stories well and the HAVE to keep a certain flow to be a good game. TR has plenty of downtime with puzzles and platforming. Trying to make these excellent story driven games sound like they are a Gears of War or CoD, is just ridiculous.
if naughty dog wanted to make uncharted's combat serious and gritty they could, it shows with the last of us, but that's not what uncharted is, and killing hundreds of people while throwing out one liners works perfectly in it's context
tomb raider's different, it's theme aspires to be gritty and realistic
There is always an equal amount of outcome for every consequence in this game.