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Submitted by CGMagazine 878d ago | opinion piece

The Violence Issue in Tomb Raider & Uncharted

In Uncharted we are presented with Nathan Drake, a contemporary, happy go lucky adventurer cut from the same cloth as Indiana Jones. He’s a man that rubs shoulders with a lot of morally questionable characters, including, at times, his own surrogate father, Sully. Despite the gray area he inhabits on the ethical spectrum, he’s a man that cares, a man that is capable of love, kindness and doing the right thing. That’s the story we get anyway, and that’s the story that reliably plays out in cut scenes as Drake struggles to protect his friends, his romantic interest, and even just the sanctity of a cursed tomb or some other archaeological site. (Culture, PS3, Tomb Raider, Uncharted 3: Drake's Deception, Uncharted: Drake's Fortune, Xbox 360)

MariaHelFutura  +   879d ago
Violence is very grounded in reality, life is not all flowers and giggles. With that said, some games are just borderline sadistic.
FriedGoat  +   878d ago
USA was born on violence, and continues it today, everyday. Who cares what's in a game? there is violence in life, movies, games and books. What we eat is murdered and our whole world is based on it. Jesus, I wish this would stop coming up. If you didn't have the shooting inbetween, there wouldn't be much to do in the game.
#1.1 (Edited 878d ago ) | Agree(5) | Disagree(5) | Report | Reply
Conzul  +   878d ago
idk why you got so many disagrees. People who find violence in media abrasive obviously didn't get spanked enough when they were little.
smithtom903   878d ago | Spam
TekoIie  +   878d ago
These games seem kinda reasonable on violence FOR games.

Problem is we find the criticisers of video games are unwilling to try and understand the difference on what isn't and is too violent in games and draw up the comparison with movies, thinking it shows that they have complete knowledge on what they're talking about.

Obviously this isn't one of those articles but these games aren't exactly the go to games for pure violence or to prove games are too violent.
#3 (Edited 878d ago ) | Agree(1) | Disagree(0) | Report | Reply
T3MPL3TON  +   878d ago
Oh god people die in video games in a graphic manner.

Man... You know, I just read a story about a guy who got his head lopped off in a car accident that killed 6 others. Who would have thought people die like that. I mean I'd have thought they'd just, respawn.
SanMarco  +   878d ago
They should go out with each other and go on an adventure. I'd imagine a very argumentative, selfish, competitive relationship.
Dragonfodder  +   878d ago
It would be absolutely perfect... :)
Darth Gamer  +   878d ago
Now that would be a perfect game IMO. Even if one of them just made a cameo in the others game would just be perfect. I can just imagine the bantering back and forth between the two.

Both are strolling through some jungle tomb looking for the same artifact when they happen upon each other.

Nathan: Hey, Who the Hell are you, and on second thought, why haven't I ever met you before.

Lara( in her British voice) : I'm Lara, Lara Croft.

Nathan: You mean Lara Croft, the billionair famed explorer and relic hunter. Oh, wanna meet me down at the local tavern in say one hour for a drink? I just have one small thing I have to do first.

Lara: Don't you think you should tell me your name first. I don't even know you.

Nathan: Oh yeah, I'm Nathan Drake. Treasure hunting extraordinaire.

Lara: Never heard of ya Mr. Drake. Now if you'll excuse me, I have a relic to get. I think I'll skip the drink, but you go on ahead.
Revolver_X_  +   878d ago
Stupid article. Are we really questioning "realism" in a "videogame"? No one wants to play a game where Lara and Drake cower in a corner for hours at a time. Uncharted is over-the-top, and thats its thing. Tomb Raider conveys a sense or survival. Has the author played TR or has he assumed its easy becuz of regenerating health? On normal an enemy with a rifle can kill you in seconds. On Hard its like Uncharted's Crushing difficulty, 1 hit kills 99% of the time. With both games the characters are forced to kill, and make comments showing remorse. In one scene Lara is conversating with the enemy while your in cover. If you let the scene play out, one will flank you showing you Lara's gullibility as a young woman.

The author acts like Spec Ops is more real, while a good game, its more close to the CoD's then TR and UC is. While Spec Ops conveys a sense of morality, its in the cutscenes only. The character in Spec Ops is a soldier and conveys no remorse for the kills he makes during the course of the game.

Games like TR and UC tell stories well and the HAVE to keep a certain flow to be a good game. TR has plenty of downtime with puzzles and platforming. Trying to make these excellent story driven games sound like they are a Gears of War or CoD, is just ridiculous.
CGMagazine  +   872d ago
shots fired!
the worst  +   878d ago
tomb raider is one overrated game
CGMagazine  +   872d ago
Check out our review to see if Wayne thought the same?
r21  +   878d ago
Nathan Drake only kills cause he's getting attacked. In the heist mission on Uncharted 2, he doesnt even kill anyone. He's only killed to survive. Im seriously thinking people started pondering bout this issue cause of Lazarevic's last statements before his death.
KillrateOmega  +   878d ago
Graphic violence in video games? Who would've thunk...
uncharted is a bit of a just fun action adventure flick, and naughty dog knows it, the games are not supposed to be taken too seriously

if naughty dog wanted to make uncharted's combat serious and gritty they could, it shows with the last of us, but that's not what uncharted is, and killing hundreds of people while throwing out one liners works perfectly in it's context

tomb raider's different, it's theme aspires to be gritty and realistic
#10 (Edited 878d ago ) | Agree(2) | Disagree(0) | Report | Reply
level 360  +   878d ago
Whenever you make a mistake and Lara dies, the cut scenes following her death are really quite brutally depicted.. in saying that just goes to show how vulnerable her character is and with it gamers' I'm sure get more committed and value every move and attack when an enemy/enemies move in.

There is always an equal amount of outcome for every consequence in this game.

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