Instead of fostering the free-to-play market with their own competitive titles, the big names decided to tear the free-to-play model apart and incorporate the spare parts into their own games. Unfortunately the only parts that they utilized were those that contained microtransactions.
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Speaking on what’s coming next for Naughty Dog, which could be either their new IP or The Last Of Us Part III, Druckmann gave what he seems to feel are realities of the project he’s talking about. That it’ll both be “really ambitious” but also “really hard.”
Neil Druckmann talks about Naughty Dog's Next Game which is really ambitious and parts of it are hard to make! pic.twitter.com/IqY2KEI1Gb
— DomTheBomb (@DomTheBombYT) March 1, 2024
"I’ve really surrendered to knowing it’s going to be really hard, knowing it’s going to stress members of the team out"
As if crunch wasn't stressing them enough
That it’ll both be “really ambitious” but also “really hard.”
Not 'is' but 'will be', kinda suggests that they haven't started yet, hope not.
Come on ND, a game PLEAAAAASSSSEEEE. Desperate this gen.
Also, just off-topic slightly but..
Does anyone think that layoffs now may well be making space for AI integration of game development, and 'crunch-time', 'unsustainable', 'big budget' are all terms been used to butter us up to receiving the news that AI integration will help and maintain the level of AAA games that were accustomed to? Perhaps the layoffs were the devs that didn't join a union quick enough and if only they had the smarts of SAG members and strike while the time is right, before its too late?! Imagine DEV's on strike at a time like this, there's already a game drought.
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
Reviewers are going to have to start basing games partially on the "rip-off level" of micro-transactions. whether they are crucial to completing a game "super rip off" or give an unfair advantage in multi-player "rip off" (skill is superseded by how much money your willing to pay for all the advantages.)
All these new ways Developers and Publishers are trying to bilk their already loyal, paying customers is so disillusioning, they are slowly killing gaming.
maybe what we need is another crash in the gaming industry like what happened in the 80's, have everyone reorganize and get back on track seeing what the customer really is,... the most important part of the industry.
sure they can, they make money. I wish people were smart but that's another topic ;) lol got a disagree before my comment loaded you trolls are quick :P
Of course they can be justified. It's funny that they have Dead Space 3 as the picture, since as far as I can tell all that DLC just helps out people who are too lazy to play the game correctly, earning their weapons and suits. That's not something I'd ever buy, but there's nothing wrong with selling shortcuts to people who want them. What sucks is when they sell you the end of the story you thought you already paid for. Microtransactions are fine in theory. It just matters how they are used by the devs. Shortcuts and cosmetic changes are fine, though I'd say Trophies/Achievements should be disabled if you buy a shortcut.