Top
30°

Play.tm: Rainbow Six Vegas 2 with Clarence Lim, Community Developer at Ubisoft

Play.tm writes: "Tom Clancy's Rainbow Six Vegas 2 is set for release later this very month, and given the success of the original shooter we thought it apt for a sit down with Clarence Lim, Community Developer at Ubisoft.

Q: Why Vegas 2 so soon after the original Rainbow Six Vegas was released?

A: We have the same team that worked on the first RS Vegas, so we're bringing all of the things we learned from that game and applied them to RSV2. We knew exactly what we wanted to do for the sequel and had a list of features that never made it into the first game. The experience gained by working with the Unreal 3 engine combined with the latest updates, we were able to work efficiently and really optimize the engine for our game.

Q: Will the game looks visually better than the original? Has the PS3 been the "challenge" some developers describe it as?

A: The game will look visually better. As already mentioned, we have the latest Unreal 3 engine updates and plenty of experience working with it. As for the PS3, it hasn't really been a challenge since this is the second Rainbow Six game we have developed for the PS3.

The story is too old to be commented.
LinuxGuru3341d ago

"As for the PS3, it hasn't really been a challenge since this is the second Rainbow Six game we have developed for the PS3."

Ok, that means no more excuses if we PS3 owners get a version with inferior visuals.

You hear me, Ubisoft?

Kneeknocker3341d ago

Till later this month... i loved the first R6V and still like to pop online for a game.

gogators3341d ago

Call of Duty. In a couple of weeks the terrorist will once again be going down.

Guwapo773341d ago

I don't have a warm fuzzy when it comes to the new point system. I want to unlock the accurate assult rifles...but suck at head shots. I hope the "long range" kills aren't retarded long either. I guess its a wait and see...