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Micro-transactions Are The Best Thing to Happen to Gaming

Gadgehit.com writes: "That’s possibly a title that makes a lot of gamers’ hairs stand on end, but I’m here to convince you why you should want more micro-transactions in your game, and why Electronics Arts isn’t the bad guy when it says it will make micro-transactions part of every one of its future games."

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CustardTrout1178d ago (Edited 1178d ago )

No. Gamers fear micro transitions because you can buy your way through a game eliminating any sense of accomplishment.
"I finished Dead Space 3 on super hard."
"Oh yeah, that's easy you can pay for the upgrades."
Taking the FREEmium model and applying it to a standard game is a joke.

People never follow through on not buying games, if you watch steam at all you'll know that. (I'm not taking a higher ground, I often say I'll boycott and don't.)

I don't pay £20 for a pre owned game, plus £10 to play online then a shit load to get a pissing special gun that I could unlock if I had some persistence and fucking skill.

Yes the gaming industry is in a state, that's a good point I'll give you that one.

gaffyh1178d ago

Yeah, but YOU don't need to buy your way through a game so how does it affect you in any way? Seriously, ask yourself that question and you'll realise you are just getting worked up over something that is happening to someone else.

CustardTrout1178d ago

Because if I spend 20 hours on one boss, and some spoilt kid comes up and says "Ha, that's easy you just buy the new armour" then it loses the credibility.

PopRocks3591178d ago

The problem is micro-transactions have been abused since the infamous horse armor in The Elder Scrolls IV.

Back when you could not download new content, they used to release cheap add-ons and called them expansion packs. Few console games did this, but many PC games did it successfully.

When you put something into a game through DLC, it should be fairly priced and not something that either is or could have easily been placed in the disc. Gears of War 3's weapon skins DLC was not quite as bad because it was completely cosmetic, same with Valve's hat system or customizable outfits in Portal 2.

However, making the player buy weapons or modes in the game is ludicrous. Those should be defaulted as free features that should be unlocked within the game. Capcom's history of on-disc DLC and even making players pay for multiplayer modes is a stain on the downloadable market as a whole.

Micro-transactions CAN be the best thing to happen to gaming, but right now there are too many bigwigs and greedy suits who abuse the system, as well as too many gamers who indulge the rotten practices.

gaffyh1178d ago (Edited 1178d ago )

If you don't need to buy it, how does it affect you? At the end of the day these pointless DLC objects are made specifically to sell, they wouldn't exist otherwise.

PopRocks3591178d ago

Here's the thing. It didn't affect anyone but those who bought it until outlets like EA and Capcom started taking content out of the game and forcing consumers to buy them under the guise of DLC. It's complete garbage in that regard.

I'm not saying DLC can't exist; I actually love the concept of expanding your favorite game with cheap downloads. The problem is how badly the system gets abused.

gaffyh1178d ago

If the company does that, then you simply don't support the game(s) until they stop doing it. Simple. Just because a minority of publishers misuse the idea, doesn't mean the idea is at fault.

NYC_Gamer1178d ago (Edited 1178d ago )

I'm not a fan of Pay2win in full retail priced software..Its just another form of greed and also would give players who opt to spend real cash on items/upgrades the advantage...

animegamingnerd1178d ago

the guy who wrote this article is a idiot

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