EuroGamer: "It feels like things have been fairly quiet on the Gears of War: Judgment scene so far. Strange, really, seeing as it's the latest instalment in a series for which quietness is not what the marketing people might refer to as a 'brand value'. Judgment's not a particularly quiet game to play, either. Reassuringly - even comfortingly - noisy, it's loud enough to dislodge ceiling cornices and to send loose change spasming across tabletops. It has perhaps picked up a reputation for being something of an afterthought, though: the trilogy's over, the main character is MIA, the bulk of the original developer is presumably doing other things."