Rockpapershotgun- Hands-On: Divinity – Dragon Commander

RPS:Divinity: Dragon Commander contains two distinct components and in just over an hour of playing, I found much to like in both. I’m not entirely sure that the parts combine in a particularly meaningful way, but the total package managed to surprise me more times in that hour than many games do in a week of playing. You may well expect one side of the game, if a fast-paced RTS revolving around dragons wearing jetpacks is ever truly expected, but it’s the remainder that inspires the strongest response.

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