GE:
Euclideon's voxel engine, Unlimited Detail, has the potential to change gaming. Mobile phones would compare with consoles. The Wii U wouldn't be stuck with current-gen graphics. And the PS4 and Xbox 720 would easily spit out CGI quality graphics.
But, Euclideon has been quiet on the gaming front since 2011. We reached out to Euclideon to see if they still have their revolutionary engine in the works for gamers.
Euclideon has released a new video, showing off a new tech that is being supported in its 'Unlimited Detail' engine and is called Solidscan.
Looks like it'd be cool for VR demos and stuff. Too bad it seems to be limited to static scenes with no dynamics or animation for now.
Yikes, that looks insanely good. Guess we'll see how it translates to real-world games.
I used to be so impressed when these guys first showed. I was hoping they'd be the next huge thing. Glad they still exist.
Euclideon has broken its silence and released a new video, claiming that its engine will revolutionize video-game graphics, and that two games are currently under development.
THEY'RE BACK!
Also, that whole "surprise" didn't surprise me. I could tell right away those were video game graphics because I'm not blind
Minute 1:25, there is a floatin cross. Before that, yes, I was thinking it was real life video with some tiny frame rates due to the internet.
I'd like to see this without horrible youtube compression because at the end of the video, the outdoor "nature" scenes were actually quite impressive.
Of course the BS about us not being able to tell the difference was just that, BS. I think this technology does have potential though, especially if it allows game developers to greatly cut back on content creation from scratch.
I have no idea why this is covered in gaming sites. Euclideon make visualisation software for laser-scanning. Their clients are governments, mapping companies, construction companies.
Here's a video of what they actually do - https://www.youtube.com/wat...
The reason it's unsuitable for games is that it doesn't handle lighting or animation.
DSOGaming writes: "It's been almost a year since our last look on the Euclideon 'Unlimited Detail' engine. Unfortunately, the team has not come up with a game yet, however it has released a new tech video for this particular engine."
Almost a year my ass. Its been well over a year and months after that.
This presentation has very little attention to gaming at all. Maybe one day it could though.
Very impressive. I remember them moving away from gaming into other areas, and they seem to have found their spot... I don't expect them to bring much to Gaming industry tho.
I'll believe it when I see. For now I'll be skeptical...On live was supposed to revolutionize everything and it flopped hard.
There is a market for everything...but I'm sick of exaggerated or false promises. Between photoshopped game screenshots and just fake Tech demos (aliens: colonial), the internet has made it a lot harder to believe anything that a company has to offer.
I'm done with talk, show your results or stfu. This news was pointless, no show no credit.
Vaporware.
It won't revolutionize gaming ever because as soon as you need to animate a 3D object you're going to be in serious trouble.
From the looks of it, they've given up on gaming related things. Their tech is still useful on a number of fields, although it is non-gaming related.
There's always problems with using such technology in real time-game world, and its mostly to do with inefficient lack of power in modern consumer based hardware.
It took super computers to get "Avatar" graphics looking real and it was all CGI. Alooooong! way to go from that happening in real time.