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Submitted by doctorstrange 1077d ago | article

PS4 Memory Vs. Rumored Xbox 720 (Durango) Memory

Earlier, we analyzed the PS4′s memory bandwidth and compared it to the PS3. Sony’s use of GDDR5 is a bold move, given the price tag. But it could very well give it a leg up in this latest generation of the console war.
-PSLS (PS4, Xbox One)

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iGAM3R-VIII  +   1077d ago
Here Is The Picture From The Article

Anyway, the PS4 looks dev friendly with the amount of RAM, I can't wait till E3
TOGC  +   1077d ago
knowyourstuff  +   1077d ago
It will be difficult to match the RAM Sony has without Microsoft going all out and getting 16GB of DDR3 RAM, at 68-107 GB/s they've got a long way to go to match Sony's 176 GB/s. Hopefully the next Xbox won't get dorked, because it may mean Sony's console gets limited anyway, as Microsoft will be sure to include in its contracts that games can't look substantially better on other platforms other than its own.
sobekflakmonkey   1077d ago | Bad language | show
NewMonday  +   1077d ago
hopefully the RAM will significantly reduce load times in games
delboy  +   1077d ago
What if MS puts faster EDRAM like on xbox, 256GB/s bandwith in combination with lower latency ddr3?
#1.1.4 (Edited 1077d ago ) | Agree(4) | Disagree(17) | Report
NewMonday  +   1077d ago

their is no point to that if the GPU/CPU are not designed to take advantage of that.

the 8G of DDR5 on the PS4 were thought to be overkill until the CPU/GPU details revealed that they would be put to use.
fr0sty  +   1077d ago
@ Delboy, they already are rumored to be using 32mb of EDRAM, however even then it won't get around the bandwidth limitation completely, as you will still be bottlenecked by the fact that you can only fit 32mb's of data into that high speed EDRAM, and even with it's bandwidth combined with the DDR3's bandwidth you still won't even come as high as PS4's GDDR5 bandwidth is. The combined bandwidth of the DDR3 and EDRAM on "Durango" should be ignored anyway, as it represents an absolute best case scenario and will never be realized in real world usage.

As for GDDR5's latency, gaming isn't harmed as much by memory latency (which is why modern GPU's use GDDR5) as other types of computing are, so it won't make much difference. In gaming, bandwidth, not latency, is king.
#1.1.6 (Edited 1077d ago ) | Agree(7) | Disagree(2) | Report
SatanSki  +   1077d ago
@ sobekflakmonkey Do you think Sony is better? They are all, as you say, cunts. Its not about Sony vs MS. People have to realise its us vs them. They want to rip us off our money, they lie, they mislead us and manipulate. We have to show them ALL a finger.
#1.1.7 (Edited 1077d ago ) | Agree(6) | Disagree(13) | Report
SolidStoner  +   1077d ago
microsoft now can easily make same specs as PS4... and that wouldn't hurt anyone in the end, and ports would be fast, easy and good looking!!
falcon79  +   1077d ago
720 is rumoured to have 100Gb bandwith RAM.

ps4 has 174GB ?

WiiU has at least 200GB due to the huge amount of eDRAM,Nintendo really did go for a memory intensive design,40MB eDRAM on the MCM,plus some SRAM and couple this with main RAM wow prob around 220GB.
#1.1.9 (Edited 1077d ago ) | Agree(2) | Disagree(19) | Report
1nsaint  +   1077d ago
@falcon79 N4G should add an: no idea what their talking about bubble, just for you
SkyGamer  +   1077d ago
Does anyone know anything about PC architecture? GDDR5 is vastly different from DDR3/4. DDR you can use for more than just graphics hence the G in GDDR. Graphics memory is cheap. You can get a sub 100 dollar video card with enough GDDR. Different mechanics. sony has allocated ALL their ram for graphics so ai and multi-tasking wont be as good as traditional ram. It would be like taking the ram out of pretty much any video card out and using that as your ram. Why does anyone think that AMD is powerful? Am I the only one who doesn't buy into the bs? I mean even a second gen core i5 2500k would run circles around an AMD 8 core clocked at 1.6 ghz. I may be skipping next gen if MS follows the same suit. Laptop components that will already be out before the system launches?! No thanks! Besides the 7970m was already being used in MACS over a year ago! You call that next gen? Don't buy into their bs. Want nextgen? Build a gaming pc or get one of your buddies to do it for you. Sheesh!!!!
MAJ0R  +   1076d ago
Exactly, this is being way over hyped, especially the GDDR5 memory. You can only do so much with it until it gets bottlenecked by the weak CPU and possibly GPU as well.
showtimefolks  +   1077d ago
Lets wait for ms to confirm the specs, not long before sonys announcement it was reported that ps4 will have 4gb ram and than we found out about 8.

I hope ms at least matches what Sony is offering ram wise
zebramocha  +   1077d ago | Interesting
From neogaf and beyon3d forums,they stay it is easier for Sony to add more ram than it is for Ms to make any architectural changes,other than ram.
#1.2.1 (Edited 1077d ago ) | Agree(37) | Disagree(4) | Report
kreate  +   1077d ago
MS probably keep specs slightly lower but also keep the price cheaper than the ps4.

I doubt they gonna have the same memory as ps4.
I also doubt they gonna cost more than the ps4.
Durango will be equal or cheaper than ps4. Probably $50-$100 cheaper.

Same strategy as the xbox360.
#1.2.2 (Edited 1077d ago ) | Agree(15) | Disagree(4) | Report
showtimefolks  +   1077d ago

I don't think it's gonna matter if ps4 is priced $50 more just look at this gen $600 bucks yet still outsold the xbox360 even with a year ahead start and a higher price for ps3 at launch

As long as gamers see value in the machine they don't mind spending a little extra


Maybe this is why Sony hasn't shown the box and after ms conference they can make more changes if needed but that's just a guess
Ju  +   1077d ago
I wouldn't be so sure if it'll be cheaper. They invested quite a bit in that chip . We'll see if it can deliver. I think it's more expensive to design/build than PS4 straight forward approach. The RAM is cheaper, yes. And, you can only reach the 170GB/sec with operations where you have two source reads from both DDR and ESRAM which basically doubles the data path; and only if you don't write the result back. But this will be a very rare case. DDR latency is lower...
#1.2.4 (Edited 1077d ago ) | Agree(4) | Disagree(5) | Report
JackBNimble  +   1077d ago
Let's not forget that we are talking about memory here, the real question here should be .." does it or will it matter whether or not MS adds memory to the console for what they want to do with the nextxbox".

8gbs of ddr3 is suffient in most rigs with specs that are close to what the nextbox should be. Will it really matter if ms added more ram for what MS plan on doing with their next console? I personally doubt it. Numbers on paper maybe different then how the console will actually preform. Is 8gb of ddr3 suffient or would more ram just be over kill?

It's to late now for ddr5 unless they planed that from the start, and unless the o/s supports more then 8gb ddr3 there is no changing now anyway. Unless MS delay their next console , they maybe stuck with what they have.
#1.2.5 (Edited 1077d ago ) | Agree(6) | Disagree(1) | Report
DonFreezer  +   1077d ago
Can someone with more knowledge inform me on why desktop computers do not have gddr5 memories and ps4 does.If it's so important to have GDDR5 ram why don't pc hardware makers make the same type of ram for the pc too?
Irishguy95  +   1077d ago
Because it's not important. GPU's have it. The rest doesn't need it.
falcon79  +   1077d ago
All the figures so far have been developer's kits not retail you bunch of glory hunters,the 8GB is the dev-kits ie 4GB retail double WiiU,so 4GB in retail means 2GB for games,2GB OS not once in any statement have they said the retail ps4's will have 8GB's ???? it's why they had 1.5GB for Killzone normally they woul get 2GB going off 8GB devkits,WiiU devkits have 4GB's,half this for retail.

But take in mind that even with retail getting half it still equates to devs being able to build games on the dev-kit specs and just compress it all down to retail that's what they do'i guarantee you ps4 games will get made with 8GB and compressed down to 2GB,WiiU games will get built with 4GB and compressed down to 1GB,it's how it works,although Nintendo could allow 1.5GB in the future either way their wont be a big difference in scale from ps4 exclusives to say WiiU exclusives due to this ?
#1.2.8 (Edited 1077d ago ) | Agree(1) | Disagree(15) | Report
TheUndertaker85  +   1077d ago
@falcon: Are you stupid? Sony stood up on stage and listed off the specs. Why would they bother telling Devs about dev kits many studios already have? If that's not enough, from the official PS4 page on

Not to mention that time and time again the comment has came up that the WiiU is underpowered by its own controller. Even running the WiiU requires roughly half it's own RAM. That's the cost of having a tablet controller with nothing in it, something MS and Sony wont have the same problems with since Kinect, Vita, and other accessories already have their own processors and what not.

PS4 & "Durango" won't be stuck in the same box as the WiiU or even close to it, this much is already clear.
N0S3LFESTEEM  +   1077d ago
Why does everyone tout ram as if it's miraculously make or break the console. 8gbs is complete overkill in lieu of the other specs in the PS4 and Microsoft could stick with 4gbs and there wouldn't be any negligible differences... More ram is always good though just to argue with myself but it would be even more redundant if the new consoles make use of Tessellated LOD which is by far the best features the new consoles should be capable of.
tubers  +   1077d ago
TBH I don't see gaming devs getting complete access of 8GB RAM. I bet at least 1/4 of that is reserved for something other than main gaming.
Cupid_Viper_3  +   1077d ago
I would sympathize with your feelings if at the start of this generation there wasn't the same scrutiny towards the PS3's ram vs the unified one in the 360.

So yes we should simply wait for MS to announce the next Xbox, but those websites need hits so you can't definitely throw that concept out the door right now.

So my advice to you is to sit back and enjoy show.

Wouldn't the same be true for the Rumored Durango? Proportionally the advantages/disadvantages would be the exact same if you reserved 1/4 of the memory from both system.
#1.3.2 (Edited 1077d ago ) | Agree(13) | Disagree(2) | Report
soxfan2005  +   1077d ago
It's because the PS4 is rumored to have more RAM than the next Xbox. Therefore, RAM is suddenly the most important detail of the new consoles. Of course, any technical aspect in which the next Xbox beats the PS4 will be dismissed as unimportant and meaningless.
Ju  +   1077d ago
The PS4 was never rumored to have more RAM. Most expected the PS4 to have only 4, but the faster RAM. Now both have the same, but 8GB GDDR5 were quite unexpected.
N0S3LFESTEEM  +   1077d ago
@ cupid

The PS3 was horrid piece of equipment... that's not me talking, that's multiple devs and even Gabe Newell humself. Mentioning that, it is impressive what the first parties have squeezed out of it and with no doubt in my mind it's obvious that it would've had more potential had they gone with that unified architecture instead of splitting up every little thing up. PS4 is making that up big time but their gloating about the amount of ram while the rest of the specs hardly give a rise. I'm pretty sure Microsoft will respond with 8gbs come E3 or something but their specs are almost identical give or take a few things.

Just a little insight... I know things always change but as it stands right now I can max a game out on my PC without even touching 4.5gbs out of my 8gbs, BF3 64player included. I bet a majority of the ram being used in the consoles will go towards social aspects tied into the OS... it's a waiting game to know for sure though.
Cupid_Viper_3  +   1077d ago
" I bet a majority of the ram being used in the consoles will go towards social aspects tied into the OS... it's a waiting game to know for sure though."

I don't mean to be disrespectful, but what load of nonsense son you're spouting son... THE MAJORITY of 8GBs of RAM on a console will be used by the OS? Meanwhile your games maxed out on your PC barely uses half of your 8GBs you say?

Meanwhile in reality land....The PS4 comes equipped with a secondary Processor for Social Aspect such as streaming and download and stuff, as STATE BY SONY.......
#1.3.6 (Edited 1077d ago ) | Agree(16) | Disagree(5) | Report
Cupid_Viper_3  +   1077d ago
**STATED** by Sony...
Jockamo  +   1077d ago
essentially it would ensure that you could run multiple applications at the same time...maybe even multiple games.

but for it to dramatically affect graphics and/or gameplay? c'mon..
vulcanproject  +   1077d ago
RAM won't even figure much if the Next Xbox has a considerably slower GPU as has been stated.
falcon79  +   1077d ago
Your right with S3TC u can essentially turn 1GB TO 4/6GB SO WHO CARES.
ALLWRONG  +   1077d ago
So real vs... not real?
flyingmunky  +   1077d ago
I'm with the author of the article. I'm a little bit confused as to how the RAM cache within the GDDR3 RAM just gets to add the two speeds together to produce 170gb/s.

This implies dedicated pipelines for both the cache and main RAM with the ability for the GPU to accept data from both concurrently. Generally the cache just gets data from the main memory in an effort to allow commonly used data to have faster access times. Which means that data in cache is just duplicated from main ram. I don't know that both the cache and main ram's speeds can just be added together, that isn't really how caches are used in computers.

Even if they had dedicated pipelines for each you still couldn't just add the numbers together, there would be some considerable overhead for the GPU to manage.

Oh well, it's a rumor anyway, so it's all conjecture.
Ju  +   1077d ago
That's a pure theoretical value under the assumption you load two sources with 68GB + 100GB/s - which simple uses the amount of data as a multiplier (say, you move 2x 64bit floats which means you can transfer 128bit with 68+100 = ~170GB). For the bean counters. And yes, those two memory channels run independent. MoveEngines can move data into ESRAM while GPU moves them within ESRAM - for this to work one source must be DDR the other ESRAM - and I would think you store it in a register??

But, it's BS math, because even if true, you can't do anything with the 100GB transfer until your 68GB transfer is ready - which "theoretically" drops this to 2x68 = ~140GB. Splitting hair here.

Well, true is, to move the same amount of data in GDDR you need to serialize those 2 values, but still, it is 176GB/s to move the exact same amount of data.
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sjaakiejj  +   1077d ago
It's an incorrect calculation, considering the RAM cache is only 32 Megabytes big. Once those megabytes are transferred to the processor, the RAMs bandwidth is again limited by DDR3 as it's attempting to fill the 32 Megabytes up again.

The cache is more likely to be used for small but performance critical operations, as well as AA in games. Adding the bandwidth of the two memory chips together however is absolutely meaningless.
TAURUS-555  +   1077d ago
poor xbox720...
Omni-Tool  +   1072d ago
Sony has omitted that they may be using 2 types of ram. On the rumored leaked PS4 dev kit specs, they have 2 types of memory listed. 10gb of XDR2 (which is used for high end graphic cards and networking) and 10gb of GDDR5. Granted the amount of GDDR5 was reduced to 8gb, I bet they are still using XDR2 but not sure how much since they omitted that part.

It would be completely stupid of Sony to just focus of Graphics RAM and not have any computation RAM. There is another ram source at least from a development stand point.
TrendyGamers  +   1077d ago
Shouldn't have to wait too long for the official 720 specs.
#2 (Edited 1077d ago ) | Agree(30) | Disagree(2) | Report | Reply
princejb134  +   1077d ago
microsoft cramming memory in as we speak
Jaqen_Hghar  +   1077d ago
A man pictures Bill gates with a pile of memory sticks and an Xbox just shoving them in there as it overflows lol
ALLWRONG  +   1077d ago
"microsoft cramming memory in as we speak" That wouldn't be a good thing for Sony.
krisq  +   1077d ago
640kb will do just fine :-)
TAURUS-555  +   1077d ago
MS fanboys love that kinect thing...omg...
greenpowerz  +   1077d ago
Playstationlifestyle ;)
More like PS4 memory from 4 weeks ago vs PS4 memory boasted at the reveal.

PS4 had 4 gigs of ram a few weeks ago do we really need to hold the unannounced 720 to a different standard?

4 gigs of RAM on PS4 just weeks ago

Now Sony has 8 gigs of RAM boasted at a PS4 reveal without having any console prototypes built LMAO

So lets compare changed PS4 specs against the 720 rumors of our choosing with double standard logic to declare a victor LMAO
#3 (Edited 1077d ago ) | Agree(22) | Disagree(78) | Report | Reply
Bumpmapping  +   1077d ago | Well said
GDDR5 VS DDR3 Winner-Sony.

Play B3YOND.
Gamer-40  +   1077d ago
You play GDDR5 for the console? GDDR5 is a good game? Man..

Games very important, not only tech.
bratman  +   1077d ago
games are very important...
Man..ddr5 was a good game (;

Related image(s)
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DonFreezer  +   1077d ago
How the f*** is this a well said answer to the ligimate concerns the above gamer had?PS3 fanboys are so butthurt that they can't even reply something ontopic?He just says the the rumors turned false about ps4 and it's memory type and know we have a double standard and predict that Microsoft can not change anything because they have a prototype already built?And where did everyone read that Sony had a prototype with 8gb of ram and that the rumours were just plain wrong?Why can't the same happen to the 360 ps3 fanboys?
#3.1.3 (Edited 1077d ago ) | Agree(2) | Disagree(6) | Report
shutUpAndTakeMyMoney  +   1077d ago
Games vs no games Winner-Sony.
Free Multiplayer vs paid Multiplayer Winner-Sony
Casual focused vs core gamer focused Winner-Sony
Creative 1st party vs creative kinect focused 1st party Winner-Sony.

Play 4Ever.
#3.1.4 (Edited 1077d ago ) | Agree(9) | Disagree(4) | Report
GribbleGrunger  +   1077d ago
I've been saying all along that the two systems would be more or less equal in power. What matters is HOW that power is used and what that power will be focused on.
GribbleGrunger  +   1077d ago
Wow, 6 disagrees lol. What is so important about your console of choice that you can't bare the thought of another console being equal in power? Seriously people, the differences are going to be negligible but I don't give a damn. All I'm interested in is what these two companies have to offer. You're going to see equally impressive looking games from Microsoft for certain.

If you favour certain franchises then fair enough, but don't hope that one will be significantly more powerful than the other because you'll end up looking a little foolish. And remember (before the react instead of respond) I'm a Sony fan.

Edit: And you're disagreeing with Knight_Crawler too. I don't always agree with him but what he's written below is spot on. Regardless of which machine is the most powerful, 3rd parties will always code to the lowest common denominator anyway.

What will make the difference is how these two companies choose to use that power ... which brings me neatly back to my first point.
#3.2.1 (Edited 1077d ago ) | Agree(23) | Disagree(10) | Report
Knight_Crawler  +   1077d ago
Well said, the PS3 CELL was more powerful than what MS had inside the 360 and games like Uncharted, God of War, Killzone and GT5 was proof of the power of the CELL but MS managed to some how sell consoles regardless that the PS3 was more powerful had Blu Rey and free online.

The truth is that while each console can get the most out of exclusives, the real console sellers are 3rd party games which comes to my point that even if the PS4 is 10x more powerful than the 720 3rd party developers will make there games to fit both consoles which means that they have to cater for the lowest spec console and will not use the full power of the PS4.
zebramocha  +   1077d ago
@gribble I personally don't care if they are equal in power but reading threads on various sites,forums,suggest that the ps4 has a noticeable performance advantage over the 720 as of now.
SDF Repellent  +   1077d ago
Don't worry, remeber the PS3 specs when it was released, oh the Xbox 360 is doomed, blah blah blah...I am sure Microsoft will have a system just as powerful, it is only logical that itwi willl be. Remember this is not Sega or Nintendo we are talking about here, you are talking about a 800 lbs guerilla that can outright buy Sony if they wanted to. So what if Sony uses a faster ram,it is only part of the equation to a console..

I will no doubt await Microsoft' s reveal of its next console and get my daily comedy fix from PS fanboys hilarious comments in the meantime
Muerte2494  +   1077d ago
Sorry guys...
but GribbleGrunger is correct. I'm thinking they are going to be really close. PS4 is going a have a slight lead in memory and GPU Clock speed. What it's going to come down to, is software people. This is where Sony shines. Sony 1st and 2nd party share information. One studio takes an advancement another studio has made and improves on it.

But people need to be weary of Microsoft. They have shown that they can spot killer IPs. They usually try to lock the developers in with a trilogy contract(Bungie, Epic). I kind of like that approach because it guarantees that's the IP will remain exclusive to your console no matter the market.
supraking951  +   1077d ago
watch 720 do the opposite and show a prototype build but no specs cause it wont match Sony's LMAO
Sony showed the specs in the first reveal. New consoles dont do that usually. Sony threw specs and games out at us, the stuff that matters.
messedupworld  +   1077d ago
greenpowerz I don't know why you bother. You simply point something out using common sense and get a ridiculous amount of disagrees for it. This is a joke site overrun by a bunch of immature and irrational haters. It's ironic that they call themselves gamers.
DoesUs  +   1077d ago
Deary me, you just can't pipe down can you. I'll be watching your posts very closely once MS unveil. The amount of twisting and turning you're going to be doing will be a sight to behold.
DoesUs  +   1077d ago

"unless Microsoft has radically upgraded its graphics and memory configuration for Durango in the last nine months (an engineering nightmare unlikely to happen - it can't really add more chips as Sony has done)"

There are many many reports out there, confirmed by devs to be accurate, that the rumored Durango specs are accurate. No one's saying MS can't upgrade, they can but they will absolutely not launch in 2013, and even the first half of 2014. Their system is specifically built around a machine with 8 gig ddr3, with ESRam and the move engines there to try and compensate for the lackluster bandwidth ddr3 sports.
a_bro  +   1077d ago
so many feels on this thread... they never thought that sony would give developers the goods, now they're on damage control.

don't know why they should behave that way since everyone is now on a leveled playing field. Competition makes things better for everyone.
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FrigidDARKNESS  +   1077d ago
Folks should be aware that the spexs from VGLeaks are from an early durango dev kit and havent been finalised. the Orbis specs have been finalised.
#4 (Edited 1077d ago ) | Agree(16) | Disagree(41) | Report | Reply
juandren   1077d ago | Personal attack | show | Replies(3)
lovegames718  +   1077d ago
Its not even the amount of RAM its the type of ram that the ps4 is using that gives it the advantage ddr5 is diff. From rumored ddr3 Durango ram
josephayal  +   1077d ago
I have seen rumors detailing the XBox 720 having 16 GB of RAM and double GTX 680 cards, not so bad tbh
Munky  +   1077d ago
theDECAY  +   1077d ago
He made that up, so he won't be able to provide that link. I'm sure most people on N4G would know of a Durango 16GB rumor if it was legitimate.
Dasteru  +   1077d ago
Even if he could provide a link, dual GTX 680s would make for an intresting $1200-1500 console.
NastyLeftHook0  +   1077d ago
there is none
supraking951  +   1077d ago
oh so cause Sony "leaked" Orbis specs were 4gb and then were confirmed double that, you think 720 "leaked" 8gb will now be doubled LMAO
Nice try
Jaqen_Hghar  +   1077d ago
A man believes 16gb of RAM would be complete overkill considering gaming PCs don't even use 16gb completely, and consoles don't use nearly as much RAM as PCs. 8gb of GDDR5 will most likely have around 6 for games at the beginning. 1080p 60fps with lightning fast app switching and navigation (most notably the store), multitasking (PS4 has promised this with background downloading and uploading in the middle of playing), and in game load times.
silkrevolver  +   1077d ago
How about we just wait until the thing is revealed, alright folks?
Gamer-40  +   1077d ago
Why wait the thing is revealed? This logical?
Now doomed the "thing"!

What? Dont understand?

Nothing revealed offical, but this site many people say: Now doomed new box. This absolutely objective? I dont think so.
#7.1 (Edited 1077d ago ) | Agree(2) | Disagree(22) | Report | Reply
silkrevolver  +   1077d ago
NeoTribe  +   1077d ago
Somebody buy this kid rossetas stone. Stay in school kids.
Gamer-40  +   1077d ago

Easy neo-geo kid.
I 39 years old, but not american or english.
Y_5150  +   1077d ago
It's so stupid but funny!
KwietStorm  +   1077d ago
My head...
AlphaJunk  +   1077d ago
LMAO ??? ... I Lost????
SpinalRemains138  +   1077d ago
NextBox doom for maybe?
DDR5 RAM good but not xbox because site objective no.
I am feeling the horny now.
GraveLord  +   1077d ago
Keep in mind that this article doesn't take into account the amount of memory reserved for the OS. Rumors point to Durango using 3Gb for OS, and PS4 using 512mb.

Like they said in the article, PS4's memory is unified and a lot more straight-forward. It easily wins as it doesn't resort to convoluted methods to make up for its weaknesses.
mistertwoturbo  +   1077d ago
You never know, some people believe Microsoft can change it to GDDR5 at the LAST MINUTE because they are MICROSOFT.

Kids I tell yah'
imt558  +   1077d ago
Hardly to expect this because console are in the final stages before mass production. If M$ will put another type of RAM or another GPU, that will delayed X720 for more than a 6 months.
mistertwoturbo  +   1077d ago
This is precisely my point. But speculation is getting long in the tooth, so let's see what they come up with when they announce it. Who knows, Microsoft might not even talk about hardware specs at all.
Jek_Porkins  +   1077d ago
Well we only have rumors to go on for the next Xbox, so you cant really say. I'd imagine they are pretty close and the third party games should be equal on both.

We know Microsoft and Sony want background downloads and two things going on at once, it wouldn't surprise me to see 4 gigs for OS and 4 gigs for gaming.

My only wish is that Nintendo would have slapped a few more gigs into the Wii U.
Jaqen_Hghar  +   1077d ago
A man doesn't care what a pilot believes. A pilot died without getting rid of a single tie fighter. A man believes PS4 will use 2gb max for OS (games shown at conference only had 1.5gb being used).
StreetsofRage  +   1077d ago
Man what really disturbs me is that these consoles aren't even going to be released till the end of this year and we're already getting tons of garbage websites with their juvenile journalism. UGH!
jizzyjones  +   1077d ago
LoL "Just like Chewbacca, that does not make sense"

Windows8 is rumoured to drink near 3Gb of it aswell
BanBrother  +   1077d ago
Windows 8 can drink donkey semen for all I care. It looks disgusting.
hobohunterz  +   1077d ago
Not true I have a laptop with 2gb of ram that flies on windows 8
StrongMan  +   1077d ago
The PS4 can go as much as it wants at the same time with 8gb of random access memory.
SDF Repellent  +   1077d ago

Even if the PS4 uses 256k of DDR1 memory, somehow you will find a way to make it in Sony's favor. Oh..Strongman.
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Ritsujun  +   1077d ago
Hello weakman
jacksheen0000  +   1077d ago
Sure, Sony's Ps4 RAM is faster than Microsoft's 720 RAM, but what everyone fail to realize is that Microsoft has one advantage over Sony Is software.

DirectX works with many advance tools that are readily compatible with out the gate.

For example, TressFX Hair works with DX11 although some are speculating the AMD's PhysX engine will have a hair component implemented. We will have to wait and see.

One more thing, the more efficient the tool are, the less bandwidth/speed it demands from the RAM.
#14 (Edited 1077d ago ) | Agree(9) | Disagree(26) | Report | Reply
hazardman  +   1077d ago
Its seems from all the research I've been doing that the xbox 720 would need 16gb of DDR3 ram to match Sonys 8 DDR5. So I'm atleast hoping that's the case. Either way both for me day1!
BanBrother  +   1077d ago
Maybe you :-)
hazardman  +   1077d ago
I read an article on either her or nea gaf can't remember where someone said it was like 1gb ddr5=2gb Ddr3. I meant memory wise tho not that it makes up for the how much faster the ddr5 is. So I understand where your coming from. Just worded it wrong..
kB0  +   1077d ago
I could see Durango going to GDDR5 or splint in order to regulate the latency issues of GDDR5. I highly doubt they will do 16 GB of Ram though...anything more than 8 GB will be over kill and waste of resources. They would be better off adding more clocks for the cpu or gpu at that rate...or add more SP.

In the end it all comes down to programmer optimizations, much like we've seen with the PS3 and first party games...the difference now is that pS4 will feature more robust and dev friendly hardware (actually A LOT more dev friendly)

In this case, microsoft is making things too complicated for devs, giving them so many choices to allocate things in ram, instead of leaving a general norm.

Let's hope they retweak the hardware so we can see an even split between the 2 consoles. It would be nice to see the only difference being the interface between the 2:)

I'm little worried about PC gaming at this point, because the old consoles had more than 7 times less ram, and for crap ports of console games meant us PC gamers using up way more than ram than we need too...Hopefully with the consoles so close to PC hardware, we will see proper easy we don't have to have 32 GB of ram to run crappy ports:)
airshiraz  +   1077d ago
i think ms has some really big surprises for gamers not only a new more powerful console but a revolution like kinnect
jocomat9  +   1077d ago
your ass just hung a vacancy sign and my foot is looking for a room.
#17.1 (Edited 1077d ago ) | Agree(5) | Disagree(0) | Report | Reply
amiga-man  +   1077d ago
Oh I have no doubt M$ have plenty of surprises coming like not allowing you to trade games, always online and probably an increased live subscription and still there will xbox zombies that would defend it.
#17.2 (Edited 1077d ago ) | Agree(1) | Disagree(2) | Report | Reply
Jazz4108  +   1077d ago
Just wait till ms announces it as amiga you are just assuming and you know what that means. God help us till we have an official announcement as fanboys are just that, little boys.
amiga-man  +   1077d ago
Jazz with all respect as much as the first two are rumoured the fact microsoft take away your internet forcing you to pay to get it back there is no doubt microsoft would love to put the first two place, the only thing that may stop them is the outcry from xbox owners it's a shame the same outcry wasn't heard when they took away their internet if they had they would now have free internet like everyone else exactly how it should be.
#17.2.2 (Edited 1077d ago ) | Agree(1) | Disagree(0) | Report
FreshRevenge  +   1077d ago
Does it matter, what the specs our? It doesn't do Microsoft any good if they do have more RAM than Sony or a better graphics chips, if they don't have any developers making use of it. Sony has pushed the limits of the PS2 a few times over; when most developers said nothing can else be done with the system.

Plus if Microsoft waited for Sony to reveal their specs, so they can whip up a super console by E3. I just foresee a RROD or poor manufacturing, just to get their system out in time to rival with Sony!
Dragos75  +   1077d ago
The type of RAM means diddly squat. Neither will use it all for games anyway.
kB0  +   1077d ago
Type of ram is absolutely important...why do you speak if you don't know?

Specs of ram can be the difference between steaming textures properly and not, cases seen in Rage (IDtech engine).

How can you say ram speed means diddly squat? This isn't the same as PC where you might see a minimal difference in frequency, this ram needs to both handle graphical processes and computing, 2 completely different beasts.

Have you seen laptop Graphic cards? GDDR5 vs DDR3 could mean pretty significant difference in frames.

Let's say if it's as small as 5 fps...that could mean the difference between 30 fps stable and 25 fps.

Good example in terms of Graphics:

Plz research before posting!
#19.1 (Edited 1077d ago ) | Agree(17) | Disagree(7) | Report | Reply
Dragos75  +   1077d ago
Dude please. I didn't say RAM wasn't important. These are consoles and not PCs. MS can get the same performance or maybe even better depending on how EVERYTHING works together. It's all about design.
kB0  +   1077d ago
I'll quote you:
"The type of RAM means diddly squat."

What exactly does that translate to you?

Computer or not, hardware works on the same level. Yes the devs can def make something work for any hardware, but you can't possibly be that narrow minded to think that ram types don't matter.

As for your everything works together, yes thats the basis of computers.

You seem to be selling the obvious and getting agrees. It's like me stating the sky is blue during the day and dark during night. I mean yes science support this, but ur just giving those types of answers.

Should I try that too?

Ram speed is when the hardware supports those speeds.


Also your actual statement is flawed:
"please. I didn't say RAM wasn't important. These are consoles and not PCs. MS can get the same performance or maybe even better depending on how EVERYTHING works together. It's all about design."

That would be like saying that if they had a better cpu it would be faster. Well yes when comapred to CPU ram does offer insignificant differences, but if we start disecting the possibilities we could say the Xbox can be packed with a i3 Crappy cpu, but then compensate with a 680 GTX lol. I mean at high resolution the CPU does very minimal anyways....

So really I don't understand what your arguing?

The fact that ram doesn't matter or the actually hardware of the durango? Because thats not up for debate here...seeing as we're talking about RAM, and your first post was completely See through and vague.
#19.1.2 (Edited 1077d ago ) | Agree(9) | Disagree(1) | Report
Pillsbury1  +   1077d ago
The 8gb of ram is a nice bonus. Sony brings the amazing exclusive games ALONG with the latest tech.
#20 (Edited 1077d ago ) | Agree(12) | Disagree(1) | Report | Reply
C0MPUT3R  +   1077d ago
SONY has put MS in a tough spot.
Option 1) Release Durango in 2013 with weaker hardware.
Option 2) Redesign Durango with a more powerful GPU & GDDR5 RAM, causing the system to be delayed to 2014. Thus giving the PS4 a 6-8 month headstart.
I think MS will just trudge forward with the weaker hardware, and spend more on advertising, and go for a lower launch price.
AO1JMM  +   1077d ago
I'll compare specs when msft actually reveals thiers. Until then I refuse to take these discussions seriously.
SlavisH2  +   1077d ago
once people understand rumored means nothing they will see this article means nothing, lol. Slow news day so why not speculate on speculation! The only ones how can enjoy this are they fangirls :P
#23 (Edited 1077d ago ) | Agree(4) | Disagree(2) | Report | Reply
SITH  +   1077d ago
There was an article earlier talking about the specs ps4 has that PCs do not. I have an x86 mother board, and DDR5 ram in my GTX 690. Things that article said PC gamers do not have.
worldwidegaming  +   1077d ago
I am sure this will be fixed. Adding ram is never an difficult issue. But its going to be a monster generation!
Pc games do not even use that much in games unless your using High res with everything on.
I Think 4gb will be used in most games with the rest being used for cool stuff like watching a friends game while your in the middle of yours etc.
I have never seen a game eat more than 2.5gb on my rig (i have 16gb)
And thats with the game maxed out.
You can never have too much ram!
Qrphe  +   1077d ago
People act like there'll be a huger disparity between the PS4 and 361 when that probably won't be the case.
dangerousjo44  +   1077d ago
so what x720 specs are still on par with ps4 and their both putting money into motion gaming dont matter hard core games well be even better with the new power of move and kinect wait and see. already the next splinter cell with old kinect is making dev and fans shit their pants from how cool it is to order airstrikes with your voice and not a buttion while u still use your normal controller
dangerousjo44  +   1077d ago
u know whats funny the ps4 and the supposed x720 specs are closer together then the x360 and ps3 and look how close all games look in graphics lol
Munky  +   1077d ago
From what I have read, as it stands now... The Ps4 is quite a bit ahead of the rumoured specs of the Nextbox in terms of RAM and the GPU, the rest is pretty much a wash..
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Munky  +   1077d ago
To anybody who knows... If switching to DDR5 this late in the development cycle is to difficult, what's stopping MS from increasing the amount of DDR3 RAM to even out the playing field? And I'm not saying doubling the amount as was suggested earlier, I mean like increasing it to 10GB or 12GB... You get my drift. Would the cost be to high? Would the amount of RAM sockets on the MB take to much room? Please educate me. :)
Strange_Evil  +   1077d ago
It's not the amount of RAM that matters here, it's actually the type of RAM that really matters. GDDR5 RAM (one in PS4), is nearly 3x faster than DDR3 (Durango Memory). Slapping in more memory won't help the case here.

A PC is as fast as it's slowest component. The DDR3 RAM is a bottleneck for Durango. MS's way to offset this is by including a 32MB SRAM which is a high speed cache which could 'theoretically' life the performance to near PS4 mark, but there is a huge difference between 'theoretical' and 'practical'. PS4 uses a simplistic approach... One expensive rocket that is fast... 720 seems like a dozen of smaller cheaper rockets and is hoping to fire them all at once to get near the performance of the bigger one... Jumping through such hoops can be dangerous... Just look at the PS3... It had the same story and it was a development nightmare...not saying the same will be true for the 720, but it could be the case where it is not always possible to get all of the things firing in sync.

Just adding in RAM isn't the answer. 8GB is more than enough for at least the next 4-5 years and i don't feel developers will need more as it's quiet an overkill. To give you the perspective, Killzone 4 running on the PS4 is rumoured to be just using 1.5GB of the fast RAM. As they didn't have newer dev kits. So if that 8GB number is increased to 16Gb, it wold be of no use if the developers themselves don't use that much.

On the other hand, faster RAM would mean slower load times and zippier OS. Another thing to note is that PS4's RAM is unified. I don't know how the 720's RAM is gonna be, but unified RAM is always better.
Fatal-Aim  +   1077d ago
I asled myself this same question, and do you know what I came up with? A rock and a had place.

Ok, it is rumored by very trusted sources that the 720's UI is going to be a memory hog due to MS aiming to make the console a full blown media device while running apps paralle to one another. Hence the part where the system is suppose to run multiple games at one time.

On the other hand, Sony's system is say to do less, which, in the end, consumes less RAM.

So not only is the RAM hampered by apps, the RAM is far slower than Sony's RAM as it is, which gives developers less to work with in-game.

To add insult to injury, MS is trying to ship the next Xbox with Kinect 2.0 and possibly even the Illumiroom device and 3D glasses, which is going to already make the console expensive enough to produce. By introducing more DDR3 RAM only adds to that cost. Now, I am not saying that they are not going to do it, but if they are expecting to keep the price competitive and the package attractive to the consumer while obtaining a decent profit from it, is where I believe they may have their biggest problem. Either that or MS may have to exclude certain feature/standards that they originally had planned for the console at launch. Which takes me back to Sony......

apparently, they have MS beat on GPU/APU to CPU performance, ease of development and thus far RAM too. Then there are the new capabilities of the controller which may ship with the eye standard, adding to a greater set of toys for developers to work with in their already robust package.

Now again, I'm not saying that MS won't beef up the RAM, but if MS had any plans at matching anything Sony threw at them to make their console more attactive to developers, today their luck may have run out.
Enigma_2099  +   1077d ago
fer chrissakes... the systems aren't even out yet, and you've already started with these articles?
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