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Submitted by john2 792d ago | news

The Witcher 3: Wild Hunt Will Support PhysX and DX11

DSOGaming writes: "The Witcher 3: Wild Hunt will support Nvidia’s PhysX technology, as well as DX11 features such as tessellation, Global Illumination and MSAA." (PC, PS4, The Witcher 3: Wild Hunt, Xbox One)

Credit url: pcgameshardware.de
Npugz7  +   792d ago
what is the PS4s answer to DX11??
Irishguy95  +   792d ago
They let the fanboys come up with one for them

Edit---No really, openGl will probably start getting the support it deserves because of the Ps4/.
#1.1 (Edited 792d ago ) | Agree(2) | Disagree(13) | Report | Reply
classic200  +   792d ago
No one knows what the PS4 is fully capable of but that deep down game got some sweet effects.
Pandamobile  +   792d ago
Wat. Pretty much every console in recent history has used OpenGL except for the Xbox and Xbox 360.
JohnnyAkiba  +   792d ago
PS4 will use OpenGl 4.3, and is better. xD
#1.2 (Edited 792d ago ) | Agree(11) | Disagree(10) | Report | Reply
JsonHenry  +   792d ago
The PS4 will be native DX11 because the PC part being put in it supports DX11. There is no "answer" to DX11 since it is a DX11 video card.
N0S3LFESTEEM  +   792d ago
DX11 is an API... an instruction set owned by Microsoft. The GPU may be DX11 "CAPABLE" but the PS4 will not support DX11. OpenGL has supported most of the DX11 features for years... including tessellation everything else can be hard programmed in.
openGL and openCL. Dx11 & Physx is not needed.

But of course what it's up to the devs.. Both consoles are low powered don't get your hopes up for physics simulations to be used heavily...
hazardman  +   792d ago
Isn't the nextbox rumored to have dx11?
fossilfern  +   792d ago
Aww Nvidias physics: / hope you can tweak the Ini to make it run in the CPU
Arai  +   792d ago
Havok, PhysX by nVidia (as confirmed Sony in their press release).

So no shortcomings so far that I know of...
Gamer-40  +   792d ago
All of the game is taking part at winter:(
aliengmr  +   792d ago
Ohh come off it already.

A hand full of screens is hardly indicative of the final game.

It ultimately depends on where the story is set.

How people rush to judgment, good or bad, based on so little evidence is beyond me.
Gamer-40  +   792d ago
Ok, sorry.
I like the W series, but part at winter all in the game not soo good options.
That's my huge problem, nothing more.

Off.
AKS  +   792d ago
Has CD Projekt actually said that it takes place entirely in winter or a snowy climate? I've seen pictures of snowy mountains. There are plenty of places that are moderate in climate and very green, but if you climb nearby mountains, they are always covered with snow and ice.

Here's a picture of a secret, magical place known as Colorado that is simultaneously snowy in the mountainous areas but quite green in lower elevations:

http://peasinablog.com/wp-c...
Gamer-40  +   792d ago
Yes, understand, but one problem AKS, all screenshots and artwork for TW3 snow and winter look so than Skyrim.

TW2 most colorful environments, the TW3 not too.
SP3333D-O  +   792d ago
This game keeps sounding better and better. They seem to be trying to do everything with this title. I hope they are not overly ambitious.
seanpitt23   792d ago | Trolling | show | Replies(1)
sonicsidewinder  +   792d ago
Never understood why Witcher 2 didn't...
Plagasx  +   792d ago
PhysX is nothing but a performance killer.
#7 (Edited 792d ago ) | Agree(4) | Disagree(8) | Report | Reply
JsonHenry  +   792d ago
Simply not true.
Detoxx  +   792d ago
... If your PC sucks
Arai  +   792d ago
http://rastergrid.com/blog/...

"As a conclusion, I would like to say just one thing: even though there are some features that are not supported by either OpenGL or Direct3D, we really can say that the two APIs are on par with the number of hardware features they expose."

And of recent nVidia and Valve have been gaining more performance out of OpenGL than with DirectX.
Whatever the case the next gen is going to be bloody awesome.
#8 (Edited 792d ago ) | Agree(0) | Disagree(0) | Report | Reply
fossilfern  +   792d ago
OpenGL has always been faster. I think they missed out on their DX9 equivalent but generally its faster. I remember some games gave you an option for a D3D renderor a opengl render and the opengl performed better.
aliengmr  +   792d ago
You talking about way back in the day?

Because I remember that being true under certain circumstances and depended on the game. I may be mistaken but back when there was choice OpenGL wasn't better 100% of the time.
LAWSON72  +   792d ago
I really hate the whole exclusive physx crap, it makes me hate nvidia.

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