Great list except for Halo "The Library". That was the worst level in the game and one of the worst I've played in general. It was repetitive, long and boring. The game had a bunch of great levels, pick one of those.
Also MGS should be on that list and, this will probably get a lot of hate, but playing COD 4 levels for the first time provided some awesome experiences.
Dude. All Ghillied Up from CoD4 deserved to be on this list. That mission was amazing, can't believe they left it out. But MGS is in the list, at least the Psycho Mantis boos fight is.
The Library was definitely the worst part of Halo. It's like they got lazy and just threw the level together.
I MUST add in at least two levels from Chrono Cross: SPOILERS:
Fort Dragonia: You spend a couple of hours going through the "puzzles" in one of the most interesting parts of the game (that also happens to be part of dream sequence in the beginning). Only to have your bodies switched with your main enemy and helplessly watch him stab Kid.
Dead Sea: Easily one of the best looking, well designed, and most interesting section of the plot in the entire game. It also has quite a bit of references to the masterpiece Chrono Trigger that are essential to the overall plot if you want to truly understand the series.
Also, Xenogears:
Kislev Sewers: One of the hardest areas of the game, best designed, and back when I originally played it, felt like a horror story. The boss in the area is named Redrum (Murder) and was incredibly difficult the first time you fought him.
While I'm not sure of the exact name of the area or chapter, The Origin of Id: This is about a 30 minute section of the game where everything comes together. This game has one of the most complex, deep, and controversial stories of any RPG ever made and this is the section where you finally understand who Fei, Id, Wiseman, Lacan, Kim, and Abel actually are and why they are here.
A lot of PC games missing here. BioShock, Hunted house from Vampire:Bloodlines, Gears inside worm level? Some Tales games had awesome level designs. Nier...idk my list would be different.
Horrible list. This is just levels that have become popular, but some aren't even very possible to beat (Battletoads) also aside from a few choice picks, there were far better Orcarina levels cooler than the water temple. And 2300 AD on chrono trigger is my least favorite part of the entire game. I would say the coolest place you go is the floating cities when you go back when magus was young.
Yeah I think the Well from Ocarina would have been better, hell there are a lot of great "levels" in OoT so hard to choose, Water Temple shouldn't be the one to get in, not as hard as people say, but only think memorable in it was Dark Link.
Also totally agree on the Future parts of Chrono Trigger, hated the place, think 600 AD was my fave.
Also MGS should be on that list and, this will probably get a lot of hate, but playing COD 4 levels for the first time provided some awesome experiences.
The Library was definitely the worst part of Halo. It's like they got lazy and just threw the level together.
Uncharted 2: Among Thieves - (TRAIN)
Half-Life 2 - (Dark Energy)
from not webpage:
Sonic the Hedgehog 2 - Green Hill Zone
Revisiting Shadow Moses in MGS4
The first level from 007 Nightfire, in Austria(PC VERSION)
SPOILERS:
Fort Dragonia: You spend a couple of hours going through the "puzzles" in one of the most interesting parts of the game (that also happens to be part of dream sequence in the beginning). Only to have your bodies switched with your main enemy and helplessly watch him stab Kid.
Dead Sea: Easily one of the best looking, well designed, and most interesting section of the plot in the entire game. It also has quite a bit of references to the masterpiece Chrono Trigger that are essential to the overall plot if you want to truly understand the series.
Also, Xenogears:
Kislev Sewers: One of the hardest areas of the game, best designed, and back when I originally played it, felt like a horror story. The boss in the area is named Redrum (Murder) and was incredibly difficult the first time you fought him.
While I'm not sure of the exact name of the area or chapter, The Origin of Id: This is about a 30 minute section of the game where everything comes together. This game has one of the most complex, deep, and controversial stories of any RPG ever made and this is the section where you finally understand who Fei, Id, Wiseman, Lacan, Kim, and Abel actually are and why they are here.
Also totally agree on the Future parts of Chrono Trigger, hated the place, think 600 AD was my fave.
Only NES games I've never been able to complete...
1. "Touch Fuzzy Get Dizzy" from Yoshi's Island. Great level that probably led to my "experimental phase."
2. "A Night at the Opera" from Final Fantasy VI. Pure genius. Such a great moment in RPG history.