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An explanation of Arma 3′s ballistics modeling: everything that happens when you fire a gun

Authentic ballistics modeling continues to be a distinguishing aspect of Arma. But even though I’ve dumped hundreds of hours into the game, I realized I couldn’t identify all the things that the system simulates. To alleviate me (and you) of this ignorance, I asked two of Bohemia’s leads to break down what variables go to work when you pull the trigger in Arma 3.

PCG: Some amount of what’s being simulated in Arma 3 is invisible to the player. Can you walk us through–chronologically–what happens when the player fires a rifle? From a technical standpoint, what is the game taking into account?

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ATi_Elite1305d ago

.........and that's why we Love Arma!

It's so friggin real!!!

Bring on Amra 3 so I can interrogate people!!!

Scenarist1300d ago

we want to F^ the B^'s with realistic ballistics ..... and all you want to do is talk to the B^'s ?

:p