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Submitted by alexcosborn 878d ago | news

Crystal Dynamics Talks Tomb Raider: Differences From Uncharted, Sexual Backlash

GameRevolution:

The launch of Tomb Raider is just a few of days away, and excitement for the game is unsurprisingly at an all-time high. I was lucky enough to get a chance to chat with Crystal Dynamics' Head of Studio, Darrell Gallagher, and Creative Director, Noah Hughes a bit about Lara's upcoming adventure, and learned quite a bit about the game's artistic direction.

The similarities between Tomb Raider and Uncharted are hard to ignore, but Crystal believes there is plenty that differentiates the two, especially in terms of gameplay and tone. Gallagher pointed out the game's drastically different structure, combining more linear, cinematic portions with larger hub sections that encourage exploration. Tomb Raider also doesn't have that light-hearted feel of an Uncharted game, as the tone is far more dark and does "not pull any punches." (PC, PS3, Tomb Raider, Xbox 360)

dbjj12088  +   878d ago
I love Uncharted 2, but I am looking forward to that cinematic quality with a bit more to do in the world. When you only really have to use the jump and shoot buttons, things can get boring. Hopefully there's some variation in Tomb Raider.
alexcosborn  +   878d ago
Agreed. On the surface Uncharted is incredible, but go a few layers deep and you'll see there isn't much there gameplay-wise.
Riderz1337  +   878d ago
I know I agree with you. I mean it only won 200 game of the year awards but there just isn't much there.

/s
#1.1.1 (Edited 878d ago ) | Agree(8) | Disagree(7) | Report
TheTicker   878d ago | Spam
toxic-inferno  +   878d ago
I know what you're saying, and I agree; there really isn't a huge amount of different moves, apart from the jump and shoot commands.

But I think that just shows how talented the people at Naughty Dog are, and how incredible the series is as a result.
kreate  +   878d ago
What about the games where all u do is shoot on the surface and the layers?
doctorstrange  +   878d ago
I got drunk one night and woke up with sexual backlash
TongkatAli  +   878d ago
*spits water" X D
Wedge19  +   878d ago
I'm very eager to play this game. I love advancements in emotional and mature games.
TongkatAli  +   878d ago
Yeah, I know it makes me feel like I'm not 12 anymore : D
Megaton  +   878d ago
Doesn't bother me at all that this game looks like an Uncharted clone. I never got into Tomb Raider because it was clunky as hell. Uncharted is an excellent mechanical base to copy.

The "sexual backlash" is idiotic. Go find something else to be offended by, sensitive people.
#4 (Edited 878d ago ) | Agree(6) | Disagree(3) | Report | Reply
alexcosborn  +   878d ago
Good point. I never was a fan of Tomb Raider either, but this new one has totally won me over.
WarThunder  +   878d ago
The difference is, Uncharted has very life like believable characters (all of them)... Tomb raider has very dull and generic characters... I have been playing TB for 3 hours now, generic plot, friends gets captured for a ritual to bring back... Gets boring after a while.
alexcosborn  +   878d ago
I wouldn't say Lara is a dull and generic character though.

As far as tone, Uncharted is much more light-hearted and fun. Tomb Raider is serious and dark.
#5.1 (Edited 878d ago ) | Agree(4) | Disagree(0) | Report | Reply
WarThunder  +   878d ago
I'm not talking about LARA! im talking about other characters...
But the new Lara doesn't act like the old one so...
ftwrthtx  +   878d ago
Looking forward to this title.
knifefight  +   878d ago
Interesting Interview.
level 360  +   878d ago
Just got the game and have to say my opinion didn't change when I got to play the demo at EXPO 2012.

One hell of a spectacular game!, intuitive control lay-out, supreme gameplay!

Really don't mind nor care about the comparison with UC3.

And that " *controversial sexual abuse " thing is a load of rubbish. Honestly the writers/director did an intelligent job in justifying that scene, it wasn't gratuitous at all.

Backlash my ass.

Really now let's just lay this dung controversy to rest.
#8 (Edited 878d ago ) | Agree(0) | Disagree(0) | Report | Reply
gamer7804  +   878d ago
Reallly disappointed they didn't stay true to tombraiders roots, in level design and gameplay. I woiuld have preferred they move along in the current style to learn more about the character rather than going backwards too.

Before it was 75% exploration, puzzles, you against the world, and 25% gunplay action.

They reversed the formula. Puzzles are now optional, you level up soley to become a better killing machine.

This just isn't tombraider anymore.

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