Is Revengeance a game worthy of the Metal Gear name?
Here is a snippet:
"The promise of the sword too, as much a blessing as a curse with its all-powerful nature, is metered out in such a way that it never feels like too much. The game’s ‘blade mode’ that allows Raiden to slice through all manner of enemies and objects at any angle he pleases, requires energy to use that is only recharged through combat. To supplement this mechanic, it is only when power levels are at full that it is possible harvest enemy cyborgs’ electrolytes, a mechanic that restores health and provides points for new upgrades, creating still further trade-offs and balances for when the blade should be used."