The VGU.TV staff share their opinions on their favorite video game remakes, and what makes a good remake.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
GB: "We analyze Metal Gear Solid: The Twin Snakes and see how it holds up in the current gaming landscape."
I think your enjoyment of Twin Snakes comes down to if you played the PS1 original first or not.
The original soundtrack was missing in Twin Snakes and for me audio is half the experience. Original OST was iconic.
The only things that held this back for me were Naomi's voice acting and the music being changed when you end Sniper Wolf in the cutscene.
Other than that I thought the cutscenes and game were absolutely phenomenal.
Polygon: "To get back to the way Ocarina made us feel, it was necessary to reject almost everything about it."
I generally agree with the author here. However, if I had to point out a single game as the 'anti-Breath of the Wild,' that would be Majora's Mask. Pretty much everything in that game is interconnected, relies on something that the player must have done previously, is timed, and can be considered a puzzle in itself.
but still considered the best of the seties.
i would have liked botw to be more like ocarina.
25 years from today whatever Zelda is out people would too be looking fondly at Breath of the Wild.
Ah the more simple times of the 2020s.