James Dewitt, Thunderbolt writes:
Few games can truly claim to walk the fine line between fun and frustration as much as The Binding of Isaac, another hellishly difficult title from Edmund McMillen: the man behind Super Meat Boy. It’s a title that delights in pushing players to the point where they want to start taking swings at their computer before attempting another round guiding its titular tyke through a series of nightmarish and randomized dungeons.
The online multiplayer beta for The Binding of Isaac is offline until further notice after someone data-mined the latest build.
Nathan Lynch for SG: "On the 10th anniversary of The Binding of Isaac's release, I look back on what the game has meant to my life."
Happy 10th Birthday Isaac! The Binding of Isaac really is one heck of a rabbit hole of a game, and even more of a time sink.
At the end of Mental Health Awareness Week in the UK, ABG's editors open up about their own experiences, and look back at the Video Game industry's sordid past, and the advances made in recent years in tackling this most sensitive of subjects