One week ago, PlayStation 4 was announced in New York City in a presentation watched by more than 15 million people. We met the new DualShock 4 controller, soaked up some impressive hardware specs and services, and saw a barrage of upcoming PS4 games — from inFAMOUS: Second Son to Bungie’s new title Destiny.
During the presentation, Lead System Architect Mark Cerny remarked that PS4 was made “by game creators, for game creators.” To test that theory, we met with two of PlayStation’s top game creators, SCE Worldwide Studios President Shuhei Yoshida and SCE Worldwide Studios Senior Vice President Scott Rohde, to see which of PS4’s new features has them most inspired.
I never thought for a second I would be interested in a Sony console. I've always hated the dual shock controller and the load times but both seem to have been fixed enough.
I'd still have to try out the controller and if it feels good then I might make a purchase.
I'd rather get the new Xbox because I've had the last 2 and loved them, but all the rumors about it sound terrible.
Can't wait for E3.
I agree :)
Developers have fallen in love with the system and gamers as well. I expect a lot of great gaming experiences with the PS4.
This is what happens when a company listens to gamers and developers and chooses to fabricate a console based on their feed back instead of doing whatever they want while ignoring the pleas of gamers and developers everywhere.
Im glad that they got rid of crazy ken and its time for Nintendo to get rid of their CEO.