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Submitted by AbsoluteZelda 1073d ago | opinion piece

Why Twilight Princess on the GameCube is Superior to the Wii Version

Wouldn’t it be nice if the media focused on the true issues at hand? If it focused on the political agenda and moral concerns of society? Instead, the media focuses on how Justin Bieber styles his hair and the happy story of the cat that the firemen saved from the storm gutters.

Crap sells, and we’re all too familiar with that fact. Take the debate that has run rampant through Zelda communities for well over five years now: is Twilight Princess better on the GameCube or the Wii? It’s pointless, but it will grab your attention and drag you into reading this article much more than anything intellectual and well thought-out would. (GameCube, The Legend of Zelda: Twilight Princess, Wii, Wii U)

1upgamer99  +   1073d ago
I thought the motion controls were great in this game. I even looked up IGN's review, and they say the same thing. Oh well to each his own.
mandf  +   1073d ago
The controls weren't bad just not Zelda like. Zelda is my favorite game of all time. Saying that, Motion controls repulse me when when it comes to zelda. Twilight Princess was a true Zelda game but with motion controls and a more mature look to Zelda. Skyward Sword dumbed down the game just for motion controls. Traditional Zelda fans like a controller. The games are meant for it. While motion controls didn't ruin the game and may bring innovative and cool ideas, Zelda is meant for a game with a controller. It's hard to explain the feel of playing with a traditional controller vs. motion control.
1upgamer99  +   1073d ago
I have been playing Zelda since the NES days(yeah I am 40) and it seemed natural to me when I first played Zelda with a Wii Remote. I had no issues with it at all. In fact I have been playing Majoras mask with the pro-controller, and that took me few minutes to get used to again. Hopefully on Wii U Nintendo will give us the option of pro-controller with Zelda :)
mandf  +   1073d ago
Yeah I agree it did feel natural but I had more fun playing it with the controller. I'm not hating on anything Zelda.
MurDocINC  +   1073d ago
I'll take skyward motion controls over controller any day. I remember first time I ran into skeleton with sword in OoT, I was all excited but after I was disappoint. Even though I could control the sword swings it turn out into simple fight. Motion controls fix that now, the fight with a skeleton is more intense now.
linkofrs  +   1073d ago
I honestly like the motion controls. They make it slightly more immersive. I'm also a long time zelda fan. Since skyward sword was their first outing with the wii motion plus i don't blame them for making it easier considering that gamers might have been dissapointed if it was too hard to use the wiimote as a sword. I am looking forward to playing zelda with that gamepad though. OOT on the 3ds had amazing inventory management just because of the touchscreen.
-GametimeUK-  +   1073d ago
They were a great way to introduce the wii and create foundations for the future. I personally liked the controls. Sure, you can hit a button on a controller and have link do the same swing animations as waving the wiimote, but the swinging just felt so natural and in place. Running through grass and flicking the wiimote to chop it all was great fun for me haha.

It may have been designed for the gamecube, but the wii version takes it for me based on the control scheme.
sitharrefus  +   1073d ago
Reviews are opinions.... I played both versions while i liked the motion controls on the Wii, the Cube version was better imop since you could move the camera better. But the Wii version was fun with motion controls and the speaker added a touch when finding chests. xD
knifefight  +   1073d ago
Re: "I thought the motion controls were great in this game. I even looked up IGN's review, and they say the same thing."

Why do you need IGN to validate your opinion?
Nerdmaster  +   1073d ago
The controls were great indeed. I played many Zelda games (Link to the Past, Ocarina of Time including the 3DS version, Majora's Mask, Minish Cap...) but didn't like any of them. The only one I actually enjoyed and finished was Twilight Princess on Wii. I think the controls were partly responsible for that.
Mounce  +   1073d ago
To me, I just feel that Zelda belongs with a controller....it's an action adventure game! You need PRECISE controls so that Link reacts at the time you want something done.... Motion controls are not 1:1 with your desires that only buttons can do. I don't want to pull out my bow, by waggling a stick about and HOPING it pulls out the bow and not the hookshot or something..... it's a reason why I'd just never get into Skyward Sword. I bought Twilight Princess and Windwaker on Gamecube with EASE and love BUTTONS!
herbs  +   1073d ago
Saying one version is superior to the other is ignorant it just comes down to personal preference. Poorly written pointless article.
a_adji  +   1073d ago
Random and out of date article no?
kB0  +   1073d ago
There are still retro reviews out there. Especially since they reviewed 2 games on previous gen consoles, it definitely fits that category.

One thing that starting to bum me out, with these articles I'm really starting to notice the amount of content Nintendo has resold us:S...I mean if you start to think about it's really not slowing down at all:S

Zelda wind waker and donkey kong 3DS are the new test subjects..although I'd be lieing if I said I wasn't excited for Donkey Kong 3DS lol:P As for Zelda wind waker I played it sooooooooooooo much on Gamecube, that I just am not excited about it:(
AJBACK2FRAG  +   1073d ago
Yes...
Broburger  +   1073d ago
I agree and Motion controls SUCK.
#4 (Edited 1073d ago ) | Agree(5) | Disagree(10) | Report | Reply
LordHiggens  +   1073d ago
Motion controls and 3D are a blight upon gaming...and should be cast into a heated blaze that even the nuclear fusion at the suns core wouldn't be able to match.
OpenGL  +   1073d ago
I don't know about that, I agree that they aren't ideal for all games or all types of games but they aren't all inherently bad.

I thought Uncharted 3 in 3D was pretty amazing.
LordHiggens  +   1073d ago
I respect your opinion bro, but I have a 3DS and worked at Best Buy selling 3D TVs and all 3D does for me is make the picture blurry...if I want to do that I'll drink a fifth of vodka before hand...much cheaper.
kB0  +   1073d ago
@LordHiggens

Not sure what 3DS you were looking at, but 3D when playing 3ds actually increases the sharpness of textures I've noticed. Adds an extra shimmer.

It must do with the fact that your doubling for each eye.

So yeah:)
Number-Nine  +   1073d ago
wii version is better. played both and the motion controls work very well with the game. very interactive.
fossilfern  +   1073d ago
Graphically the Wii version is slightly better but I preferred using the GC controller the motions controls got old really fast.
Williamson  +   1073d ago
My first zelda game was Twilight Princess for the wii and it became one of my favorite games Ive ever played.
DizzyDino  +   1073d ago
I loved the Gamecube version but hated the Wii version. I also bought Skyward Sword but couldn't finish it because of the motion controls. I wish they would have given you the choice to use the controller.
swice  +   1073d ago
Skyward Sword would not have worked with the controller. The game relies on the motion controls to work. That's my take on it anyway
jc48573  +   1073d ago
what about graphics?
OpenGL  +   1073d ago
I think both versions were identical aside from the Wii version's inclusion of 16:9 support, otherwise they're both able to output in 640x480 progressive.
SlapHappyJesus  +   1073d ago
Recently re-bought Twilight Princess, on the cheap, for the Gamecube. Certainly prefer that version. Just didn't care for the Wii controls for this one.
sandreini  +   1073d ago
I hate articles like this. Not very compelling, as if he wrote this for the sake of writing it. NEXT
Summons75  +   1073d ago
Well for one the GameCube was lead system, wii was a rushed port to say "hey look Zelda on wii". Two it uses an actual controller has how Zelda should be played, although the improvments of motion control for skyward sword were great. I'm just gla the wiiu is out now and Zelda can go back to a normal control scheme...or. As close as we'll get but the gamepad should add a lot of good options. Can't wait for wind waker HD
wingman32x  +   1073d ago
I really want to play this game on a gamecube controller. Obviously, I have the Wii Version.

The Wii version was a good first attempt at motion controls. I liked some of its uses in TP. However, it became obvious that Zelda was meant for motion plus. There were so many times where the "Point the Wii remote at the screen" popped up despite doing just that and having good lighting. It got a little tedious. Maybe that was just me, though.

For Zelda U, I hope they offer both traditional and motion plus options. It really is a different experience with each, and I think it would drive up the value of the game.
kirbyu  +   1073d ago
One reason is that they make Link a lefty, like it's supposed to be.
jc48573  +   1073d ago
the word "superior" is a little misleading. I think "intended version" is more like the right term.
swice  +   1073d ago
I played through the Wii version, which was a lot of fun. Now my disc doesn't work anymore, so I'm looking for a GC version to have a fresh experience. So expensive...
jc48573  +   1073d ago
it always was that expensive.
swice  +   1073d ago
Not at launch it wasn't
Theyellowflash30  +   1073d ago
Controls.

The only reason I picked up the Wii version was because it was in Widescreen and the Gamecube version wasn't.
profgerbik  +   1073d ago
Why Twilight Princess on PC is superior to the Camecube and Wii Versions?

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