750°
Submitted by doctorstrange 509d ago | article

PS4′s Memory Analyzed In-Depth, Compared to PS3 RAM

There has been a lot of talk about the memory specs for the PS4. GDDR5. “16x better”. “OMG TEH RAMZ”. But what does it all mean? AMD have talked about the new PS4 APU, but what is the significance of Sony’s choice of a shared GDDR5 memory pool?
-PSLS (AMD, PS3, PS4)

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ftwrthtx  +   509d ago
More polygons = more zombies?

Or is it Kazombies?
#1 (Edited 509d ago ) | Agree(29) | Disagree(4) | Report | Reply
decimalator  +   509d ago
gigazombies?
decrypt  +   509d ago
People need to realise this is more about marketing Hype. Ram is cheap 8GB looks huge on paper.

But really you need to look at a system as a complete package. Which means CPU, GPU, Ram etc. Everything counts.

Performance depends on everything working together as a system. If any part of the system underperforms then we end up creating a BOTTLENECK.

Sure the PS4 has 8 gigs of ram, however people need to stop getting carried away. This is more marketing hype. As of today much more powerful GPUs than the 7850(which the PS4 is coming loaded with) cant really make use of more than 2Gigs of ram.

Specially the target resolution for PS4 games 1080p doesnt require more than 1.5 - 1.8 gigs of ram. You can check this fact out by running any game on your PC loading up MSI afterburner and checking memory usage when you load up a game in 1080p.

As you increase the resolution Memory Usage will go up. However at the same time performance will also go down. Generally why this happens is because of GPU limitations. Now even though the PS4 may come with 8gigs of ram loaded on it. The GPU featured in the machine wont really be able to take advantage of all that ram. Essentially what we will have is a BOTTLENECK.

Hence performance of a machine cant be decided mearly on one part of the system. If that was the case people may as well load up their PCs with 32gigs of ram and ignore everything else. Or maybe equip a PC with a 690GTX and throw in a I3 CPU.

In the end Performance of a system depends on everything working together. Just because it has 8 Gigs of ram doesnt mean other BOTTLENECKS wont count. Once again a game requiring that much ram would probably choke and stall the other parts of the machine.

I personally play at a resolution of 5760*1080p (thats 3x 1080p) i barely see current games using 2 gigs of video memory.
ZidaneNL  +   509d ago
@decrypt

Yes, RAM is cheap, if we're talking about 8GB of DDR3 ram. The PS4 features 8GB of GDDR5 RAM. It's RAM that's shared between the GPU and CPU.
reynod  +   509d ago
@ZidaneNL

GPUs come equipped with GDDR5 ram too, its not something new.

Check out the price difference between a 2GB Model and a 4GB model:

http://www.newegg.com/Produ...

http://www.newegg.com/Produ...

The price difference is only 50usd for 2GB, when we consider Sony will be buying in bulk, thats not a lot of money. Infact it would be about what DDR3 costs. Lets not forget the ram on this GPU is much faster than the one PS4 is coming equipped with. Hence PS4 version would be even cheaper.
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Blacktric  +   509d ago
"As of today much more powerful GPUs than the 7850(which the PS4 is coming loaded with) cant really make use of more than 2Gigs of ram."

Are you really comparing a PC architechture and software, including games, made for that architechture (to fit billions of different combinations of GPU, RAM and CPU types) to a single console's? I mean haven't we passed this stage yet?
inveni0  +   509d ago
Decrypt, your resolution isn't 3x 1080p. It IS 1080p. Your width is 3x 1920, though, but that's vertical lines, not horizontal.
reynod  +   509d ago
Lol at people disagreeing on GDDR 5 prices, specially when i have linked the differences on hardware being sold with even faster GDDR 5 than the one going to release on PS4.

People desperately want to believe GDDR 5 is something new and expensive lol.
Ju  +   509d ago
First, we need to really clean up with the myth there are cards "much more" powerful than the 7850.

First, 1.84TF is somewhere between the 7850 and 7870.

Second, each vendor has one (!) series of cards which is faster than this. AMDs 79xx series (7950/7970/7990 they are all the same but vary in frequency and number of cores) and NVidia with everything above the GT660 (Titan is a 680?).

So, please, the 78xx family is a quite capable GPU. Not the final product in the line, but it doesn't need a nuclear reactor as a power supply either.

Second, the amount RAM does not only define resolution. E.g. See KZ Shadow Fall uses vertex/texture instancing to model that scene. A GPU still needs to render those vertices; but instancing is used to actually save memory. It does not make the GPU faster (still needs to transform each array for each pass). Now, with more memory you could actually give each build its own vertices. Make them more individual. Same with textures.

Would it increase resolution? Probably not. But this world in KZ Shadow Fall could contain way more unique buildings and it would not impact performance.

Third: This is shared memory. This is a picture book architecture to use the CPU and GPU in combination. Nothing like this has been done on a PC. The impact this could have cannot be used as a baseline what current PC games can do. It opens up new possibility which you can never do on PC (not with 6GB GDDR - since this is hardly accessible from the CPU on a PC). But e.g. share vertex buffers between GPU and CPU; use the CPU to do animations while the GPU does physics. Things like that. We just don't know what's feasible just yet.

The only bottleneck (Do you know what that actually is?) is that, all those compute units have to share this enormous bandwidth. It might stall one unit if another one allocates the bus for too long. But other than that, there is no bottleneck in this machine; it certainly isn't the amount of RAM.

The article is useless, because it certainly doesn't analyze anything but uses simple math with theoretical numbers and the outcome is a trivial multiplier. I guess we all know that. I'd be curious to see the GDDR impact on the CPU, for example. A little be more in depth. This article is really shallow. But then, it gives a nice overview.
Omni-Tool  +   509d ago
@decrypt

Either you did not read the article or you do not understand its contents. They compared the bit rates between cpu, gpu and memory on the ps3 to the theoretical bit rates on the ps4. These are the "bottleneck" speeds you are referring to and quite frankly look pretty beast even by PC standards.

10 years from now, we will be looking back at this and think "How did we make it all work with such limited resources?". Technology is amazing but it really does evolve at a pace that makes longevity of a single device seem trivial to the LTE of technology as a whole.
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BISHOP-BRASIL  +   509d ago
@Ju

Take your common sense elsewhere, I want to lauch at internet wannabe experts! /sarcasm

Seriously now, very good point, the main thing people are missing here is that all this memory is for the APU (i.e. shared by CPU and GPU), completelly diferent from the way PC games are developed.

And I would also add to the point those "no load" functions and all that instant connectivity, those things are going to be memory hogs needing a lot of alocation.

And what about Gaikai, we don't know if, on PS4, it will remain the pure stream service we already know on PCs that's usually unreliable (because ISPs are unreliable) or if they'll try a stream to memory and play it from there approach... So it can also be a huge reason to have more memory.

Everything about those 8GB of faster RAM points not at a marketing stunt, but at making more memory availlable so devs can use it in new ways.
fatstarr  +   509d ago
sony fans take everything sony does as gospel and brand new news...

people clamoring over GDDR5 memory when they know nothing about it.... which ever comments have the most disagrees = the un-deluded truth.
Morpheuzpr  +   508d ago
@fatstarr

Well if you know so much about the matter why don't you make an in dept analysis including the differences, advantages and disadvantages of both types of memory as well as real world examples of situations were each may come in to play and how could those hurdles can be overcome by the developers?
fullmetal297  +   508d ago
@bishop-br
The video card's GGDR5 memory is used when a PC is rendering the video game while the system memory is resevered for background applications and OS.

Say for example you are playing a game that uses about 1.5gb of ram and you have a video card that has 2gb of GDDR5 RAM. Any game-related data transfered between the video card, CPU, and Hard Drive will be handled by the much high-bandwidth GDDR5 RAM while the system memory still retains the background programs.

If you don't believe me then launch a game from a PC with high-end video card (assuming that you have one), then start task manager. You should see the amount memory the game is taking up, but not see a difference in amount physical memory being used. That's because task manager only measures your system memory.

Furthermore, APUs are nothing new to begin with. AMD has released their Llano and Trinity APU along with the coexisting FM1 and FM2 socket for these chipsets back in 2011 and 2012. The PS4 has a beefier version of the A-10 Trinity from the sound of things, quite possibly AMD's FX Processor with intergrated 7000 graphics.
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fatstarr  +   507d ago
@Morpheuzpr why waste my time? ive done things like that in the past dissecting why a pc with a gtx 260, 4gb of ram and a dual core Pentium could beat a ps3 in terms of graphics capability.

I even did an in-depth analysis, backed with logic and evidence. only to get 100s of disagrees to something proven. its like that for every pro Sony article when you shed some truth in.

in all honesty, I rather not waste my time explaining things in detail. people are gonna be ignorant so I let them be ignorant, until their favorite company feeds them some shit that they then take as the word of the land.

ps4's specs wont be put to use until 2014/2015. no dev can maximize those specs and claim this project "pushes the graphical boundaries," the project would need at least 2 years of dev time. and even if it did, it could then be optimized, remade and rebuilt to be better than it is. but devs... meh thats not gonna happen.

people were in a land of delusion thinking ps3 graphics look like a godsend and the wiius are trash... then at the flick of a switch ps3 looks ugly because ps4 is here.

I could literally write a thesis from my 6 years spent on n4g observing the behavior of the users and the comments.
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50Terabytespersec  +   509d ago
THIS IS NO JOKE THE AMOUNT OF RAM ON THE PS4 will define the next generation! The old way that consoles worked was based on limitations that forced developers to make clever compromises and push the hardware to get meager results after the miniscule Ram limitation was reached!! BUT !Now with the doors wide open with this much RAM! we will see the world of gaming so massive and so rich that the limit will be the hard drive on your PS4 or the Bluray disc! Expect to see to Bluray disc games! All that delicious mega texture graphics and Compresses textures !!!!!!!!!!!!!! Drooool. PS4 ! Thank You Sony!!! Please put in Support for SSD Drives !!!
TheRealSpy  +   509d ago
You do realize everything you're saying is exactly what people were saying at the beginning of this generation, right? Over time, the hardware will inevitably have limitations.
Persistantthug  +   509d ago
@TheRealSpy........Back in 2005 and 2006, No one thought or said 512MB was alot of ram.
Back then, you may have heard some people tepidly say it was 'Enough' ram.
But today, in 2013, for 8GB, You can genuinely and rightfully say, 'Thats ALOT of ram'.
We haven't actually had this dynamic in disk based Consoles before.

Ram is usually one of the first things that's skimped on....but not this time.
It's kinda exciting. :)
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kreate  +   509d ago
512 was not a lot of ram even in 2001 when xp came out, let alone 2005. 512 Isnt impressive at all, it actually sucks.

I understand console and pc is different but just sayin'
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decimalator  +   509d ago
you can put an ssd in the ps3 now. I doubt they will offer a model with ssd included, not until the prices get closer per gig to spinning disks
portal_2  +   509d ago
When they say 8GB - they mean 8192MB
fatstarr  +   508d ago
you can never have enough ram, 8gb in 2013 is the equivalent to 1gb back in 2005.

everything changes but nothing changes.

"640K ought to be enough for anybody."- billgates 1981.
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pain777pas  +   509d ago
Go look at UC3 or GoW ascension on 256 split with XDR and DDR3 respectively. Now think more shaders, polygons... plus 8GIGS DDR5. Mass Effect can be realized, Elder Scrolls can be surpassed etc... this is no joke of a leap not in graphics alone. 4gigs of a game could be stored in ram at a high transfer speed. This will cut down on loading times along with 6X BD. This is no joke guys plus HD in every console presumably.
FamilyGuy  +   509d ago
The ram will allow for more uniquely render objects on screen, faster loading (no more pop-in textures) and larger environments. Imagine gigantic open world games that are more realistic because you're not seeing the same tree 130x with lots more unique objects in the players view.

Decrypts argument about bottlenecks is that the PS4 doesnt need that much ram because it's gpu won't be able to make use of it.

The (seemingly excessive) ram will be for a multitude of things: Having upcoming cut-scenes and environments pre-loaded so that we don't get loading screens, saving our progress at an exact location anywhere in the game without having to restart from a save point, having our progress saved so that we can leave a game, do something else, then jump right back in where we last left off without going through a games launch screens, even after powering down the system. Multi-tasking; it was already shown that we can video chat with friends while playing games (the 360 only did this on a select few downloadable titles like poker and uno).

Even if it is excessive developers will find a use for it or at the very least feel less restrained by what they can do compared to the PS3.
popup  +   508d ago
About as in depth as a paddling pool.
kamikazepikmin  +   508d ago
who cares, anyways, read this very interesting article http://news.cnet.com/8301-1...
The_Infected  +   509d ago
Well Mark Cerny the PS4 architect did an incredible job! It's very well designed for Developers. Oh and GG thanks for the help designing the DS4 controller it looks very nice, comfortable, great features, and the layout and size seems perfect.
doctorstrange  +   509d ago
While Knack doesn't look like it'll appeal to me, the fact that Mark Cerny is making it is an awesome move - he is a developer, so he'll know exactly what the PS4 needs, and what it doesn't. Good stuff.
The_Infected  +   509d ago
I completely agree except I really like Knack. It seems like a great Pixar looking game and the way hey transforms with objects it's pretty awesome.
gunnerforlife  +   509d ago
i disagree with you, i literally love the look of knack it reminds me of Ratchet and clank and i loved them games, yes im 23 and i think i will love this game!
Enemy  +   509d ago
I think that when we actually get to see Knack in proper gameplay form, mostly everyone will fall in love with it. I don't like the name much but the art's already there.

The footage we've seen for InFamous: Second Son, Killzone: Shadow Fall, Drive Club, and Knack is all so early I'm surprised Sony was able to ready any of it in time for the conference. All PS3 exclusives ended up looking much, much better months after their initial reveals. So if you're blown away now, you'll be dead when you see'em in true form.

Anyone remember how bad the first InFamous trailer looked? Yeah...
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TrendyGamers  +   509d ago
I'm sure Knack will be a fun platformer at the very least.
Omar91  +   509d ago
The problem with knack was the little amount of gameplay they showed while demonstrating the vita streaming the game. It didnt look appealing only because it was in a "gray environment" I'm sure with more videos and gameplay, the hype will increase. The trailer they showed was simply awesome imo.

To be honest this might have been my most anticipated launch game so far.
Heavenly King  +   509d ago
I am 27 years old and I will buy Knack, because it looks really cool XD.
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Ju  +   509d ago
I think Knack was particularly important because it expands the audience on the entry level. First, I was surprised the presentation opened with it. But it is clear, this is a machine for the gamer, but Sony want's the Ratchet and Clank crowd back. And rightly so. Knack is a new character; impressive and has the potential to create a new identity. I like that. I like the clear looks; the Pixar comparison is quite valid.

But besides that, what I like is this game is still high specs. It is a physics monster to actually create a fully dynamic character out of 100s? 1000s? of little entities. Those are fully animated and how they morph are an indicator this is physics based animation.

If you look beyond the "kiddy looks", I think this game has quite some impressive tech going on under the hood. And those are the things I am looking for in a game, too (as a personal interest). I like Knack.
Omni-Tool  +   509d ago
Well since there is going to be a trial for every game or at least a time trial. I'll try it out. If I become irritated or disappointed because the trial ended and disrupted my experience with the game or the fact I was "in the zone" when it ran out, I'll buy it. It was a good game that caused me to lose track of time and enjoy myself. That is what a good game should do.
dbjj12088  +   509d ago
It totally puts PS3 ram to shame.
alexcosborn  +   509d ago
Welcome to the FUTURE!
konnerbllb   509d ago | Trolling | show | Replies(4)
Martywren  +   509d ago
PLAYB3YOND!
Enemy  +   509d ago
B33333YOND
doctorstrange  +   509d ago
Two Souls
phinch  +   509d ago
PL4YB3YOND
N0S3LFESTEEM  +   509d ago
M4STURB4T3
Urusernamesucks  +   509d ago
C0M80 8R4K3r!!11!!
Aghashie  +   509d ago
nice article. interesting info.
r21  +   509d ago
Basically, more everything then?
doctorstrange  +   509d ago
The way it should be
knifefight  +   509d ago
Tim the Toolman Talyor would be proud.
clearelite  +   509d ago
How much better it is will depend on how amazing AMDs APU solution ends up being. An APU is essentially a CPU that functions as a GPU and the more efficiently it utilizes that fast GDDR5 the better. It could end up being an absolute beast. I think a lot of people will be very happy and only haters will be disappointed.

Liked the article btw!
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dcbronco  +   509d ago
Actually an APU is a hybrid. The CPU and GPU on the Jaguar share the memory space and both can read and write to each other(hopefully it has all the features they planned). The CPU off-loads compute jobs that fit the GPU and the CPU handles jobs that fit it best. But it should be a beast. Hopefully some of the changes Sony added will make it even more efficient.
clearelite  +   509d ago
Thanks. I was actually going to say "CPU/GPU" or CPU/GPU combo, but my explanation needed to be more accurate and so does my own understanding. I'll definitely be doing some reading to learn more about how the hardware is going to work.
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dcbronco  +   509d ago
clearelite

My understanding is that current computers do a lot of functions on the CPU that would be a better fit for the GPU. And sometimes the opposite. And even the machines that do allow some function to transfer to the proper unit are slow in doing so. The APU will eventually eliminate the bottlenecks and spare parts that make the process inefficient. The Jaguar cores are a huge step toward eliminating a lot of those inefficiencies. The APUs soon after Jaguar should eliminate the problems completely because the CPUs and GPUs will have an even better design. But it will be interesting to see what Sony and Microsoft do to push their chips closer to what AMD is working on for the chips after Jaguar.
fullmetal297  +   508d ago
To be more clear, an APU is the CPU and GPU integrated into one chip which rids of any latency between the CPU and GPU and also reduces power consumption.
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kevnb  +   509d ago
Wtf, comparing ram? How can I take this seriously? They have more and faster ram, but thats such a small part of the equation to have so many articles focusing on it.
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cannon8800  +   509d ago
More Ram was the number one most requested part from developers. So it's a big deal. GDDR5 was sony's way of making them feel spoiled ;)
GrandTheftZamboni  +   509d ago
Don't worry. I'm sure there will be articles on other parts of the system.
decimalator  +   509d ago
the memory is one of the things they were specific about.
clintagious650  +   509d ago
I look at it this way. If GG, Naughty Dog, Sony Santa Monica can achieve those amazing kind of graphics which were the bench mark for consoles on the ps3, I can only imagine what they can pull off when given more to work with. If an average company like crytek can achieve what u see in crysis, skies are the limit when u put some of the top devs in the industry like Naughty Dog, Sony Santa Monica or GG behind a beast of a machine.
#10 (Edited 509d ago ) | Agree(24) | Disagree(1) | Report | Reply
KwietStorm  +   509d ago
To your point, The God of War Acension demo even surprised me with the level of detail and fidelity of everything, and that's with 7 year old, limited tech. Nothing but talent over there, and they haven't even poked their heads out with PS4 yet. I'm scared to see what Gran Turismo will look like. But why do you call Crytek average? I know they talk a lot but..
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clintagious650  +   509d ago
Well ill compare crytek to gg and both have the best looking fps on pc & consoles gg also has better ai & better story which of course crytek aint an average developer but at the same time with all that processing power with almost no limitations u would think they would have the best everything since they like to brag so much about their engine. Thats why i called them average because u give gg or naughty dog or sony santa monica all that processing power with almost no limitations i GUARANTEE u they will put crysis to shame in almost every possible way.
black911  +   509d ago
It's Go Hard or Home For Microsoft.
DJ  +   509d ago
Sony has officially learned to deliver what developers want:

Power
Simplicity
Glowing Controllers
decimalator  +   509d ago
and microtransactions
SAE  +   509d ago
I don't even want to know how to spell this word >.<
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TheSaint  +   509d ago
Sick of this already, think I'll ignore this site for the next few months because this is all we're going to see.
SAE  +   509d ago
What site will you use to know the news then? I want another one that put all news even if it is an exclusive to sites like ign without all the opinion crap -.-
MasterCornholio  +   509d ago
Im glad that Sony didnt pull a Nintendo with game and go with 2GB. And im happy that they upgraded it from 4GB to 8GB. Now the final question is price and if they nail that then i will get a PS4 the day it launches.
skyrimer  +   509d ago
I think that Sony is hitting hard the xbox with the extra ram. Basically, it's quite possible that multiplatform games on PS4 will look better since bigger, more detailed textures will be able to be used on PS4, more effects, etc.

Xbox will have an edge with kinect 2, but ps4 has upped the ante by telling MS, "either you add more memory too and make xbox the most expensive next gen console since it will include kinect 2 in every console, or most games will look better in my console, your choice". And a hard one it is.

Besides, if in fact the rumors about used games and internet required are true for Xbox, I think MS is going directly to it's downfall in the next decade with the windows 8 fiasco, the mobile market loss and the console debacle. That's a lot of work even for Master Chief to handle.
a_bro  +   509d ago
well the rumor is that the next xbox has 8gb DDR3. they would definitely have to increase the ram to equilize
_-EDMIX-_  +   509d ago
I agree, but I think this is something that plays out in the long run vs short turn.

Look at the Killzone demo? It didn't really use much of the system's memory, in fact I see it launching not even using 3 gigs of memory. So I feel it won't really play a big role until about 1 or 2 years. 3rd parties love to compete and I don't see them doing any favors for MS or Sony in terms of performance. ie if Mass Effect next gen, uses a cetain amount of ram and runs a bit better on PS4, many will notice. But I believe the difference between DDR5 and DDR3 is pretty big, I don't see how a game developer can't some how work around that. Its not as if MS has 4gig and Sony has 8gig. The speed is a issue, but its a workable issue, nothing like DVD9 or no hdd in one of the skus etc.

And for the idiots who keep acting like its no big deal, no PC game to my understanding requires even 4 gigs of ram, NOT EVEN CRYSIS 3! So to just double the amount of ram thats not even required for the highest level of PC gaming is HUGE DEAL!

So most games don't need 4gigs of ram on PC, even the best of the best, well PS4 has double of that ram and its DDR5 ram. I can't really understand how thats not a big deal. This is great news for console gamers and great news for PC gamers too. Publishers are not just going to make a game NEEDs 4 gigs, because they need to port to make more money (not JUST money, PC makes a lot of money too people) so in the end, the console ports that start using a LOT of ram because of (developer design) will go on PC and then PC games will start to require more ram and games for ALL system will get better. Once people upgrade there rigs for next gen, ie BF4, new COD, Star War 1313 etc, they will add more ram based on the console ports demanding it.

PC made the ram cheaper because of the PC gamers, Console made the ram much more "abundant" because of ports to PC using a lot of ram, thus giving publisher reasons to even make a game that uses so much ram on PC.

Everyone wins with this leap.
SatanSki  +   509d ago
LOL @ "In-Depth". They didnt say anything new
PAYNEinc85  +   509d ago
The ram has been multiplied by 8 with every gen console since the PS1. So will the PS5 have 128 gigs?
Heavenly King  +   509d ago
The memory on the PS4 is 16x the memory of the PS3. So it would be But the result at the end is the same:

128gb DDR10 XD
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JAPS3KHLBP14  +   509d ago
Knack actually really excites me. Mark Cerny has been involved in making someing awesome platformers like crash bandicoot, spyro, sonic, jak and daxter and more, I miss those days it just seems their not as many great platformers as there used to be.
younghavok  +   509d ago
People are really counting MS out here, they have alot more money to spend then sony does and can take more of a hit with money loss per console. Or they can go a cheaper route and spend the extra money buying exclusive features like they did with the original xbox. MS doesnt need to go DDR5, DDR3 would be more than suitable and cheaper. If the only developers taking real advantage of all that extra power are 1st party devs than in the end it will be a waste much like the PS3. For as good as Sonys developers are, they dont sell like the Nintendo devs or the MS devs. Sony fans spend too much time on the internet and not enough time buying and playing Sony games.
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SpinalRemains138  +   509d ago
78 million would disagree.

360 is a last place console.........again. seems that is bothering you.

SONY fans play plenty of games. We have that option.
younghavok  +   507d ago
Doesnt bother me at all. But looking at sales charts Halo outsells Killzone and God of War, as well as Uncharted. And the Kinect games do good numbers also. I personally prefer Nintendo for my home console fix and Sony for my handheld fix. But I watch the charts, and I see what exclusives are selling the most and which ones arent
steve30x  +   509d ago
The problem I see with the PS4 is the developers said it will be easy to push the hardware from the start so it wont take long for games developers to find the limits of the hardware and then we will be looking for a new console two to three years time.
KwietStorm  +   509d ago
That's not really true. Things like optimizations come over time. New ideas and tricks get found over time, especially with such a big pool available to them at all times. Also, even though the PS3 lasted this long with good results, the longevity of the kind of architecture in PS4 will definitely stick around too.
haggishurler  +   509d ago
I wouldn't have complained if I could have games like the last of us and uc3 throughout the entire ps3 generation from the beginning.
isyourhouseonfire  +   509d ago
The PS4's memory, which only exists on paper, is better than the PS3's memory which exists in real life?

Riiiigghhtt
FreakyFox  +   509d ago
Rumour has it, that with that much ram in the PS4 it will have to be forged at Mount Doom.

Take it for what it is, i heard it on the road.

From a developers point of view the shackles are off with 8 Gigs of ram.

This was from an article in April 2011:

In an interview, when the subject of console versions of Crysis 2 came up, Crytek expressed a desire that whatever comes in the next generation of consoles, they would like the machines to have 8GB of RAM. The PlayStation 3 and Xbox 360 currently have 512MB of RAM.

"My finger-pointing at Microsoft/Sony would really be on the memory side," stated Crytek dev Tiago Sousa. "It's way too low, and the biggest crippling factor from a visual perspective."

Source: http://www.strategyinformer...

So if people are thinking that 8 Gig is going to be a waste on a dedicated gaming machine can think again, because the devs wanted it and now they have it they will use it.
a_bro  +   509d ago
well, they got it and then some. They probably didnt expect GDDR5 on the PS4 though.
devilhunterx  +   509d ago
So ... over 9000?
Alcohog  +   509d ago
Correct.
PS4OUR  +   509d ago
You get positive things (8GB GDDR5) and somehow people will spin it to a negative.

Developers (the guys that actually make the games) asked for 8GB, they got it and they got the GDDR5 type, unified.

Developers (again those crazy guys who make the games) have stated that the PS4 is piss easy to develop for and more akin to a PC architechture.

Again, someone please remind me, where in gods green earth is there a negative in any of the above because despite positive news regarding the PS4, there is a handful who will try to spin it to the negative.
Grandmaster-B  +   509d ago
The truth is, put that 8gbRAM in the Ps3 and it would be stronger than the current Ps4 setting.
#26 (Edited 509d ago ) | Agree(0) | Disagree(3) | Report | Reply
Tundra  +   509d ago
What? The PS4 has an all around better set up. No, it wouldn't be stronger than the current PS4 setting.
landog  +   509d ago
the ram is great, the cpu is passable and the gpu is moderate

wish they would have used a few gb less ram and a WAY better gpu

that little $200 gpu will play crysis 3 on medium-high in 720p, but nothing beyond that, you will not get modern pc visuals in 1080p with the ps4's specs, it aint gonna happen
#27 (Edited 509d ago ) | Agree(3) | Disagree(5) | Report | Reply
Ippiki Okami  +   509d ago
"you will not get modern pc visuals in 1080p with the ps4's specs, it aint gonna happen"

LOL. killzone already runs at 1080p at 30fps and its only a first gen ps4 game. So PS4 already technically does native 1080p.
landog  +   509d ago
but killzone shadowfall doesnt even look as good as far cry 3, metro2033, crysis 2, crysis 3, bf3 maxed out on pc

its not even close to crysis 3 or the witcher 2, looks almost a full gen behind them
#27.1.1 (Edited 509d ago ) | Agree(4) | Disagree(5) | Report
Ippiki Okami  +   509d ago
"but killzone shadowfall doesnt even look as good as far cry 3, metro2033, crysis 2, crysis 3, bf3 maxed out on pc"

Yeah but most of those games are made with mid range pcs in mind first and foremost and not a high end pc. A console also doesn't have setting sliders to change the visuals to max.

Killzone: SF looks damn good for a console game and look forward to play Witcher 3 on PS4.
akaakaaka  +   509d ago
Actually runs at 60fps and we don't know if is 1080p but more likely it's ..that or more nothing less.
And yes it look way ahead C3 on a high end PC.. stop been a fanboy and or check your eyes if you can't see it after that check your brain .. KZSF gameplay demo may have damage it.
Robotronfiend  +   509d ago
It already happened.

But you sabotaged your own comment TBH (using terms like "modern PC visuals"). If you make a claim without actual facts or statistics to back you up, then anyone can refute your claims without providing actual facts or statistics. We call those opinions, and it's a logical fallacy to propose opinions as facts.
stuntman_mike  +   509d ago
I wonder how big the power supply will be?
Robotronfiend  +   509d ago
How many people are actually planning on purchasing only one new game unit (PC, console, Steambox, Ouya, etc) in the next gen? We can talk all day about what is better or faster, but most people are going to end up looking at the games, prices, and what their friends are playing on instead of buying the hardware than can run the most teraflops and has the smallest "bottleneck" (even though most people use that word incorrectly with respect to PC performance).
ziggurcat  +   509d ago
captain obvious says, "RAM in the PS4 is faster, and there's more of it. the end."
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