In The Guardian‘s report of a round-table event following the PS4 reveal, Guerrilla Games co-founder Herman Hulst said PS4 system architect Mark Cerny came to visit Guerrilla several times during the console’s development.
“We got the entire group of core developers together and gave deep feedback on everything system-related. It’s no longer designed in an ivory tower somewhere in Tokyo, it’s shared with us, with Naughty Dog, with Sony San Diego – and together we’ve built the machine,” he said.
“As Mark said at one point during the launch event, it’s a console for gamers by gamers.”
Hulst said the PS4′s PC-like architecture is going to make things a lot easier.