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Omerta – City of Gangsters Developer Interview (TruePCGaming)

TPG talks to lead designer, Bisser Dyankovon, Omerta - City of Gangsters:

"The whole system was redesigned three times. We tried different combinations in the emphasis between the strategy and the combat aspect of the game. We finally tried to make those two elements equal, but it is only frank to say we could have done it better."

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truepcgaming.com
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