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Obscure preview with Q&A from lead developer Francois Potentier

Indie platformers aren’t exactly a rare breed on any system, and whilst one might cautiously claim that it’s an over-saturated market, there’s still room for more polish and bolder design decisions. One such title that aims for both of those traits is Obscure, by Mighty Rocket Studio – a game that nearly didn’t see the light of day, and inspired the developers to break off their corporate ties to finish the title they started.

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